internal static void Execute() { casio = MainMenu.AddMenu("Cassiopeia", "Cassiopeia"); // Combo = casio.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Enemy")); Combo.Add("Wc", new CheckBox("Use [W] Enemy")); Combo.Add("Ec", new CheckBox("Use [E] Enemy")); Combo.Add("DisAA", new CheckBox("DisableAA in Combo", false)); Combo.Add("QAA", new CheckBox("Use [Q] + AA")); Combo.Add("EAA", new CheckBox("Use [E] + AA")); Combo.AddSeparator(); Combo.AddLabel("Settings [W]"); Combo.Add("minWw", new Slider("Use [W] Target is Enemy > %", 1, 0, 5)); Combo.AddSeparator(); Combo.AddLabel("Settings [R]"); Combo.Add("Rc", new CheckBox("Use [R] In Combo")); Combo.AddSeparator(); Combo.AddLabel("Percent Enemys [R]"); Combo.Add("Re", new Slider("Enemys Percent > %", 2, 0, 5)); // Hara = casio.AddSubMenu("AutoHarass"); Hara.Add("AutoQ", new CheckBox("Auto [Q]")); Hara.AddSeparator(); Hara.AddLabel("Mana Percent"); Hara.Add("mana", new Slider("Mana Percent > %", 65, 1)); // KillSteal = casio.AddSubMenu("KillSteal"); KillSteal.Add("KsQ", new CheckBox("KillSteal [Q]")); KillSteal.Add("KsW", new CheckBox("KillSteal [W]")); KillSteal.Add("KsE", new CheckBox("KillSteal [E]")); KillSteal.Add("KsR", new CheckBox("KillSteal [R]")); // Farm = casio.AddSubMenu("Farming"); Farm.AddGroupLabel("LaneClear"); Farm.AddSeparator(); Farm.Add("Qf", new CheckBox("Use [Q]")); Farm.Add("Wf", new CheckBox("Use [W]")); Farm.Add("Ef", new CheckBox("Use [E]")); Farm.Add("Buff", new CheckBox("Position [Buff]", false)); Farm.Add("Elast", new CheckBox("LastHit [E]")); Farm.AddSeparator(); Farm.AddLabel("Settings [Q/W]"); Farm.Add("Qq", new Slider("Percent Minion [Q] > %", 2, 0, 6)); Farm.Add("Ww", new Slider("Percent Minion [W] > %", 3, 0, 6)); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manal", new Slider("Mana Percent > %", 50, 1)); Farm.AddSeparator(); Farm.AddGroupLabel("JungleClear"); Farm.AddSeparator(); Farm.Add("Qj", new CheckBox("Use [Q]")); Farm.Add("Wj", new CheckBox("Use [W]")); Farm.Add("Ej", new CheckBox("Use [E]")); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manaj", new Slider("Mana Percent > %", 50, 1)); // Misc = casio.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("GapClose")); Misc.Add("Int", new CheckBox("Interrupt")); // Draws = casio.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Draws [Q]")); Draws.Add("DW", new CheckBox("Draws [W]")); Draws.Add("DE", new CheckBox("Draws [E]")); Draws.Add("DR", new CheckBox("Draws [R]")); }
internal static void Execute() { casio = MainMenu.AddMenu("Cassiopeia", "Cassiopeia"); // Combo = casio.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Enemy")); Combo.Add("Wc", new CheckBox("Use [W] Enemy")); Combo.Add("Ec", new CheckBox("Use [E] Enemy")); Combo.Add("Eca", new CheckBox("Use [E] even if not poisoned", false)); Combo.Add("DisAA", new CheckBox("Smart disableAA in Combo", true)); Combo.Add("QAA", new CheckBox("Use [Q] + AA")); Combo.Add("EAA", new CheckBox("Use [E] + AA")); Combo.AddSeparator(); Combo.AddLabel("Settings [W]"); Combo.Add("minWw", new Slider("Min enemies to use [W]", 1, 1, 5)); Combo.AddSeparator(); Combo.AddLabel("Settings [R]"); Combo.Add("Rc", new CheckBox("Use [R] In Combo")); Combo.AddSeparator(); Combo.AddLabel("Percent Enemys [R]"); Combo.Add("Re", new Slider("Min enemies to ult", 2, 1, 5)); Combo.Add("Rb", new CheckBox("Only ult if main target is stunnable")); Combo.Add("Raim", new Slider("R hitbox modifier", -20, -825, 0)); // Harass = casio.AddSubMenu("Harass"); Harass.Add("Qh", new CheckBox("[Q]")); Harass.Add("Eh", new CheckBox("[E]")); Harass.AddSeparator(); Harass.AddLabel("Mana Percent"); Harass.Add("mana", new Slider("Mana Percent > %", 30, 0)); // Hara = casio.AddSubMenu("AutoHarass"); Hara.Add("AutoQ", new CheckBox("Auto [Q]")); Hara.AddSeparator(); Hara.AddLabel("Mana Percent"); Hara.Add("mana", new Slider("Mana Percent > %", 65, 0)); // KillSteal = casio.AddSubMenu("KillSteal"); KillSteal.Add("KsQ", new CheckBox("KillSteal [Q]")); KillSteal.Add("KsW", new CheckBox("KillSteal [W]", false)); KillSteal.Add("KsE", new CheckBox("KillSteal [E]")); KillSteal.Add("KsR", new CheckBox("KillSteal [R]", false)); // Farm = casio.AddSubMenu("Farming"); Farm.AddGroupLabel("LaneClear"); Farm.AddSeparator(); Farm.Add("Qf", new CheckBox("Use [Q]")); Farm.Add("Wf", new CheckBox("Use [W]")); Farm.Add("Ef", new CheckBox("Use [E]")); Farm.Add("Buff", new CheckBox("Position [Buff]", false)); Farm.Add("Elast", new CheckBox("LastHit [E]")); Farm.AddSeparator(); Farm.AddLabel("Settings [Q/W]"); Farm.Add("Qq", new Slider("Percent Minion [Q] > %", 2, 1, 6)); Farm.Add("Ww", new Slider("Percent Minion [W] > %", 3, 1, 6)); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manal", new Slider("Mana Percent > %", 25, 0)); Farm.AddSeparator(); Farm.AddGroupLabel("JungleClear"); Farm.AddSeparator(); Farm.Add("Qj", new CheckBox("Use [Q]")); Farm.Add("Wj", new CheckBox("Use [W]")); Farm.Add("Ej", new CheckBox("Use [E]")); Farm.Add("AAw", new CheckBox("AA Weaving")); Farm.AddSeparator(); Farm.AddLabel("Mana Percent"); Farm.Add("Manaj", new Slider("Mana Percent > %", 25, 0)); // Misc = casio.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("GapClose")); Misc.Add("Int", new CheckBox("Interrupt")); Misc.Add("AAoff", new CheckBox("Disable AA if can E (For URF)", false)); // Draws = casio.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Draws [Q]")); Draws.Add("DW", new CheckBox("Draws [W]")); Draws.Add("DE", new CheckBox("Draws [E]")); Draws.Add("DR", new CheckBox("Draws [R]")); }
static void Main(string[] args) { //PostIt: PostIt first = new PostIt(); first.BackgroundColor = "orange"; first.Text = "Idea 1"; first.TextColor = "blue"; PostIt second = new PostIt("pink", "Awesome", "black"); first.PrintFields(); second.PrintFields(); //BlogPost: BlogPost myFirstPost = new BlogPost("John Doe", "Lorem Ipsum", "Bla -bla-bla", new DateTime(2000, 05, 20)); myFirstPost.PrintPostFields(); //Animal: System.Console.WriteLine("Animal Farm:"); Farm myFarm = new Farm(); Animal myFirstAnimal = new Animal(); Animal mySecondAnimal = new Animal(); Animal third = new Animal(); myFarm.Add(myFirstAnimal); myFarm.Add(mySecondAnimal); myFarm.Add(third); myFirstAnimal.Eat(); myFirstAnimal.Eat(); myFirstAnimal.Eat(); myFirstAnimal.Eat(); System.Console.WriteLine(myFirstAnimal.Hunger); myFirstAnimal.Drink(); System.Console.WriteLine(myFirstAnimal.Thirst); myFirstAnimal.Play(); System.Console.WriteLine(myFirstAnimal.Hunger); System.Console.WriteLine(myFirstAnimal.Thirst); myFarm.Breed(); myFarm.Breed(); myFarm.Breed(); myFarm.Breed(); myFarm.Slaughter(); //Counter: System.Console.WriteLine("Counter task:"); Counter myFirstCounter = new Counter(); Counter mySecondCounter = new Counter(54); myFirstCounter.Add(); mySecondCounter.Add(); System.Console.WriteLine(myFirstCounter.Value); System.Console.WriteLine(mySecondCounter.Value); myFirstCounter.Add(10); mySecondCounter.Add(10); System.Console.WriteLine(myFirstCounter.Get()); System.Console.WriteLine(mySecondCounter.Get()); myFirstCounter.Reset(); mySecondCounter.Reset(); System.Console.WriteLine(myFirstCounter.Get()); System.Console.WriteLine(mySecondCounter.Get()); }
public static Menu CreateMenu() { Config = MainMenu.AddMenu("SephCassio", "Cassiopeia"); Combo = Config.AddSubMenu("Combo", "Combo"); Combo.Add("Disableautoifspellsready", new CheckBox("Disable autos only when spells up")); Combo.Add("Combo.Useauto", new CheckBox("Use auto attacks")); Combo.Add("Combo.UseQ", new CheckBox("Use Q")); Combo.Add("Combo.UseW", new CheckBox("Use W")); Combo.Add("Combo.UseE", new CheckBox("Use E")); Combo.Add("Combo.useepoison", new CheckBox("Use E only if poison")); Combo.Add("Combo.edelay", new Slider("Edelay", 0, 0, 1000)); Combo.Add("Combo.UseR", new CheckBox("Use R")); Combo.Add("Combo.Rcount", new Slider("Enemies count for Ult", 1, 0, 5)); Combo.Add("Combo.UseRNF", new CheckBox("Use R even if targets not facing", false)); Combo.Add("Combo.Rcountnf", new Slider("Enemies count if not facing", 3, 0, 5)); KillSteal = Config.AddSubMenu("Killsteal", "Killsteal"); KillSteal.Add("Killsteal", new CheckBox("KillSteal", true)); KillSteal.Add("Killsteal.UseQ", new CheckBox("Use Q", true)); KillSteal.Add("Killsteal.UseW", new CheckBox("Use W", true)); KillSteal.Add("Killsteal.UseE", new CheckBox("Use E", true)); KillSteal.Add("Killsteal.UseR", new CheckBox("Use R", false)); KillSteal.Add("Killsteal.UseIgnite", new CheckBox("Use Ignite", true)); Harass = Config.AddSubMenu("Harass", "Harass"); Harass.Add("Keys.HarassT", new KeyBind("Harass Toggle", false, KeyBind.BindTypes.PressToggle, 'H')); Harass.Add("Harass.InMixed", new CheckBox("Harass in Mixed Mode", true)); Harass.Add("Harass.UseQ", new CheckBox("Use Q", true)); Harass.Add("Harass.UseW", new CheckBox("Use W", true)); Harass.Add("Harass.UseE", new CheckBox("Use E", true)); Harass.Add("Harass.Mana", new Slider("Min mana for harass (%)", 50, 0, 100)); Farm = Config.AddSubMenu("Farm (LH)", "Farm"); Farm.Add("Farm.Enable", new CheckBox("Enable abilities for farming", true)); Farm.Add("Farm.Mana", new Slider("Min mana (%)", 50, 0, 100)); Farm.Add("Farm.Useauto", new CheckBox("Enable auto attacks", true)); Farm.Add("Farm.UseQ", new CheckBox("Use Q", true)); Farm.Add("Farm.UseW", new CheckBox("Use W", true)); Farm.Add("Farm.UseE", new CheckBox("Use E", true)); Farm.Add("Farm.useepoison", new CheckBox("Use E only if poisoned", true)); Waveclear = Config.AddSubMenu("Waveclear", "Waveclear"); Waveclear.Add("Waveclear.Useauto", new CheckBox("Enable autos", true)); Waveclear.Add("Waveclear.UseQ", new CheckBox("Use Q", true)); Waveclear.Add("Waveclear.UseW", new CheckBox("Use W", true)); Waveclear.Add("Waveclear.UseE", new CheckBox("Use E", true)); Waveclear.Add("Waveclear.useepoison", new CheckBox("Use E only if poisoned", true)); Waveclear.Add("Waveclear.useekillable", new CheckBox("Use E only if killable", true)); Waveclear.Add("Waveclear.UseR", new CheckBox("Use R", false)); Waveclear.Add("Waveclear.Rcount", new Slider("Minions for R", 10, 0, 20)); Interrupter = Config.AddSubMenu("Interrupter", "Interrupter +"); Interrupter.Add("Interrupter.UseR", new CheckBox("Interrupt with R", true)); Interrupter.Add("Interrupter.AntiGapClose", new CheckBox("AntiGapClosers", true)); Interrupter.Add("Interrupter.AG.UseR", new CheckBox("AntiGapClose with R", true)); hc = Config.AddSubMenu("Hitchance Settings", "hc"); hc.Add("Hitchance.Q", new ComboBox("Q Hit Chance", 2, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); hc.Add("Hitchance.W", new ComboBox("W Hit Chance", 2, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); hc.Add("Hitchance.R", new ComboBox("R Hit Chance", 3, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); misc = Config.AddSubMenu("Misc", "Misc"); misc.Add("Misc.autoe", new CheckBox("Auto use e when possible", false)); Drawings = Config.AddSubMenu("Drawings", "Drawing"); Drawings.Add("Drawing.Disable", new CheckBox("Disable all", false)); Drawings.Add("Drawing.DrawQ", new CheckBox("Draw Q", true)); Drawings.Add("Drawing.DrawW", new CheckBox("Draw W", true)); Drawings.Add("Drawing.DrawE", new CheckBox("Draw E", true)); Drawings.Add("Drawing.DrawR", new CheckBox("Draw R", true)); return(Config); }