Esempio n. 1
0
    IEnumerator showGraph(float delayTime)
    {
        yield return(new WaitForSeconds(delayTime));

        FPSGraphC fpsGraph = gameObject.GetComponent(typeof(FPSGraphC)) as FPSGraphC;

        fpsGraph.showPerformance();
    }
Esempio n. 2
0
    void Update()
    {
        OuyaInput.UpdateControllers();

        if (OuyaInput.GetButtonDown(OuyaButton.RB, OuyaPlayer.P01))
        {
            FPSGraphC hudFps = GameObject.FindObjectOfType(typeof(FPSGraphC)) as FPSGraphC;
            hudFps.enabled = !hudFps.enabled;
        }

        if (OuyaInput.GetButtonDown(OuyaButton.LB, OuyaPlayer.P01))
        {
            OuyaInputTester inputTester = gameObject.GetComponent <OuyaInputTester>();
            inputTester.enabled = !inputTester.enabled;
        }
    }