Esempio n. 1
0
 private void PlayBattleEncounterSoundEffect()
 {
     FF9Snd.ff9fldsnd_sndeffect_play(636, 0, SByte.MaxValue, 128);
     FF9Snd.ff9fldsnd_sndeffect_play(635, 0, SByte.MaxValue, 128);
     FF9Snd.ff9fldsnd_sndeffect_play(634, 0, SByte.MaxValue, 128);
 }