private void SetBoardAnimation(float _Delta) { m_imgPopupBoard.SetTextureSize(m_bBaseSizeX * _Delta, m_bBaseSizeY * _Delta); m_imgPopupBackground.SetTextureSize((m_bBaseSizeX - 20.0f) * _Delta, (m_bBaseSizeY - 90.0f) * _Delta); m_imgPopupBoard.SetPosX(m_fStartPosX - (m_fStartPosX - m_fFinishPosX) * _Delta); m_imgPopupBoard.SetPosY(m_fStartPosY - (m_fStartPosY - m_fFinishPosY) * _Delta); m_imgPopupBackground.SetPosX(m_fStartPosX - (m_fStartPosX - m_fFinishPosX) * _Delta); m_imgPopupBackground.SetPosY(m_fStartPosY - (m_fStartPosY - m_fFinishPosY - 35.0f) * _Delta); }
private void SetItemSelect(bool IsValid) { if (Main.game.GetGameItemManager().GetUseActiveItem()) { EzGuiSetting.SetValidEzGui(m_imgSelectBtn, IsValid); int ItemIdx = Main.game.GetGameItemManager().GetUseActiveItemIndex(); for (int i = 0; i < m_btnItem.Length; i++) { if (ItemIdx == (int)m_btnItem[i].GetUIButton().Data) { m_imgSelectBtn.SetPosX(m_btnItem[i].GetPosX()); m_imgSelectBtn.SetPosY(m_btnItem[i].GetPosY()); } } } else { EzGuiSetting.SetValidEzGui(m_imgSelectBtn, false); } }