protected override void LoadResource() { SetResourceManagerCreateWithXml("Stage/HudReadyStage"); m_imgBackBoard = GetResource("TEXTURE_ReadyStage_BackBoard").GetComponent <EzGui_Texture>(); m_imgReadyBoard = GetResource("TEXTURE_ReadyStage_ReadyBoard").GetComponent <EzGui_Texture>(); m_imgCharBoard = GetResource("TEXTURE_ReadyStage_CharBoard").GetComponent <EzGui_Texture>(); m_imgItemBoard = GetResource("TEXTURE_ReadyStage_ItemBoard").GetComponent <EzGui_Texture>(); m_btnBlockPos = GetResource("BUTTON_ReadyStage_BlockPosChange").GetComponent <EzGui_Button>(); m_btnBlockSet = GetResource("BUTTON_ReadyStage_BlockSetChange").GetComponent <EzGui_Button>(); m_btnStart = GetResource("BUTTON_ReadyStage_GameStart").GetComponent <EzGui_Button>(); m_btnExit = GetResource("BUTTON_ReadyStage_Exit").GetComponent <EzGui_Button>(); int count = Main.data.GetCount_Item(); if (m_btnItem == null) { m_btnItem = new EzGui_Button[count]; } for (int i = 0; i < count; i++) { SData_Item tmpData = Main.data.GetData_Item(Main.data.GetMenuIndex_Item(i)); string resourcePath = Main.data.GetData_ResourcePath(tmpData.ItemRaster); GameObject tmpObj = ResourceLoad.GetEZGUI_BUTTON(tmpData.ItemRaster, resourcePath, 0, 0, (int)m_imgItemBoard.GetLayer() + 3, HUD_BASE_POS._MIDDLE_CENTER); if (tmpObj != null) { m_btnItem[i] = tmpObj.GetComponent <EzGui_Button>(); m_btnItem[i].GetUIButton().Data = tmpData.ItemIndex; } } }
public static void SetControllEnabledEzGui(EzGui_Texture _Object, bool _IsEnabled) { if (_Object != null) { _Object.SetcontrolIsEnabled(_IsEnabled); } }
protected override void LoadResource() { SetResourceManagerCreateWithXml("HudProgressCircle"); m_imgProgressCircleFilter = GetResource("TEXTURE_ProgressCircle_Filter").GetComponent <EzGui_Texture>(); m_imgProgressCircleImage = GetResource("TEXTURE_ProgressCircle_Image").GetComponent <EzGui_Texture>(); m_imgProgressCircle = GetResource("TEXTURE_ProgressCircle_Circle").GetComponent <EzGui_Texture>(); SetResources(); }
protected override void LoadResource() { SetResourceManagerCreateWithXml("HudScorePopup"); m_imgScoreBoard = GetResource("TEXTURE_ScorePopup_BoardScore").GetComponent <EzGui_Texture>(); m_imgBackground = GetResource("TEXTURE_ScorePopup_Background").GetComponent <EzGui_Texture>(); m_btnGoReady = GetResource("BUTTON_ScorePopup_Regame").GetComponent <EzGui_Button>(); m_btnGoMain = GetResource("BUTTON_ScorePopup_GoMain").GetComponent <EzGui_Button>(); }
public void SetResource(GameResourceManager ResourceObject, string SlotName) { if (ResourceObject != null) { m_imgBoard = ResourceObject.GetResource(string.Format("{0}{1}{2}", "TEXTURE_", SlotName, "Board")).GetComponent <EzGui_Texture>(); m_imgIcon = ResourceObject.GetResource(string.Format("{0}{1}{2}", "TEXTURE_", SlotName, "Icon")).GetComponent <EzGui_Texture>(); m_btnAdd = ResourceObject.GetResource(string.Format("{0}{1}{2}", "BUTTON_", SlotName, "Add")).GetComponent <EzGui_Button>(); m_txtNum = ResourceObject.GetResource(string.Format("{0}{1}{2}", "SPRITE_", SlotName, "Num")).GetComponent <EzGui_SpriteText>(); SetResources(); } }
protected override void LoadResource() { SetResourceManagerCreateWithXml("Stage/HudMainStage"); if (m_btnTab == null) { m_btnTab = new EzGui_Button[(int)POPUP_STATE._MAX]; } m_imgMainBoard = GetResource("TEXTURE_MainStage_MainBoard").GetComponent <EzGui_Texture>(); m_imgBackground = GetResource("TEXTURE_MainStage_Background").GetComponent <EzGui_Texture>(); m_imgRankingBoard = GetResource("TEXTURE_MainStage_RankingBoard").GetComponent <EzGui_Texture>(); m_btnGameStart = GetResource("BUTTON_MainStage_GameStart").GetComponent <EzGui_Button>(); for (int i = 0; i < (int)POPUP_STATE._MAX; i++) { m_btnTab[i] = GetResource(string.Format("{0}{1}", "BUTTON_MainStage_Tab", i)).GetComponent <EzGui_Button>(); } }
protected override void LoadResource() { if (m_imgPopupBoard == null) { SetResourceManagerCreateWithXml("HudPopup"); m_imgPopupBoard = GetResource("TEXTURE_Popup_Board").GetComponent <EzGui_Texture>(); m_imgPopupBackground = GetResource("TEXTURE_Popup_Background").GetComponent <EzGui_Texture>(); m_btnPopupExit = GetResource("BUTTON_Popup_Exit").GetComponent <EzGui_Button>(); } if (m_dPopupState >= 0 && m_dPopupState < (int)POPUP_STATE._MAX) { EzGuiSetting.SetValidEzGui(m_imgPopupIcon, false); EzGuiSetting.SetValidEzGui(m_imgPopupTitle, false); m_imgPopupIcon = GetResource(string.Format("{0}{1}", "TEXTURE_Popup_Icon", m_dPopupState)).GetComponent <EzGui_Texture>(); m_imgPopupTitle = GetResource(string.Format("{0}{1}", "TEXTURE_Popup_Title", m_dPopupState)).GetComponent <EzGui_Texture>(); } }
protected override void LoadResource() { SetResourceManagerCreateWithXml("HudPopupAdvice"); if (m_imgAdviceHelp == null) { m_imgAdviceHelp = new EzGui_Texture[m_dMaxPage]; } m_imgAdviceBoard = GetResource("TEXTURE_PopupAdvice_AdviceBoard").GetComponent <EzGui_Texture>(); m_imgAdviceFilter = GetResource("TEXTURE_PopupAdvice_Filter").GetComponent <EzGui_Texture>(); for (int i = 0; i < m_dMaxPage; i++) { m_imgAdviceHelp[i] = GetResource(string.Format("TEXTURE_PopupAdvice_Help{0}", i.ToString())).GetComponent <EzGui_Texture>(); } m_btnAdviceBefore = GetResource("BUTTON_PopupAdvice_Help_ArrowLeft").GetComponent <EzGui_Button>(); m_btnAdviceNext = GetResource("BUTTON_PopupAdvice_Help_ArrowRight").GetComponent <EzGui_Button>(); m_btnAdviceExit = GetResource("BUTTON_PopupAdvice_Exit").GetComponent <EzGui_Button>(); }
public void SetKittyLeg(Object _BaseObj) { if (m_imgKittyLeg != null) { return; } GameObject tmpObj = ResourceLoad.GetEzGuiTexture(_BaseObj); if (tmpObj.GetComponent <EzGui_Texture>()) { m_imgKittyLeg = tmpObj.GetComponent <EzGui_Texture>(); m_imgKittyLeg.SetAnchor(SpriteRoot.ANCHOR_METHOD.MIDDLE_CENTER); } tmpObj.name = "KittyLeg"; tmpObj.layer = m_LayerMask; tmpObj.transform.parent = m_imgKittyHead.gameObject.transform; tmpObj.transform.localPosition = m_LegPos; SetTmpEffectZero(); tmpObj.transform.localScale = m_vecTmp; }
protected override void LoadResource() { SetResourceManagerCreateWithXml("Stage/HudGameStage"); int count = Main.game.GetGameItemManager().GetServiceableActiveItemNum(); if (m_btnItem == null) { m_btnItem = new EzGui_Button[count]; } if (m_txtItem == null) { m_txtItem = new EzGui_SpriteText[count]; } m_imgGameBoard = GetResource("TEXTURE_GameStage_GameBoard").GetComponent <EzGui_Texture>(); m_btnAdvice = GetResource("BUTTON_GameStage_Advice").GetComponent <EzGui_Button>(); m_btnPause = GetResource("BUTTON_GameStage_Pause").GetComponent <EzGui_Button>(); m_btnPlay = GetResource("BUTTON_GameStage_Play").GetComponent <EzGui_Button>(); m_imgSelectBtn = GetResource("TEXTURE_GameStage_SelectButton").GetComponent <EzGui_Texture>(); for (int i = 0; i < count; i++) { int itemIndex = Main.game.GetGameItemManager().GetServiceableActiveItemIndex(i); string itemRaster = Main.data.GetData_Item(itemIndex).ItemRaster; string itemPath = Main.data.GetData_ResourcePath(itemRaster); m_btnItem[i] = ResourceLoad.GetEZGUI_BUTTON("BUTTON_GameStage_Item" + i.ToString(), itemPath, 0, 0, (int)m_imgGameBoard.GetLayer() + 3, HUD_BASE_POS._BOTTOM_CENTER) .GetComponent <EzGui_Button>(); m_txtItem[i] = ResourceLoad.GetEZGUI_SPRITETEXT("SPRITE_GameStage_Item" + i.ToString(), "SpriteText/SpriteText24", 0, 0, (int)m_imgGameBoard.GetLayer() + 5, SpriteText.Anchor_Pos.Middle_Center, SpriteText.Alignment_Type.Right, "", HUD_BASE_POS._BOTTOM_CENTER) .GetComponent <EzGui_SpriteText>(); } }