void SetupTarget(ExposePlayerOnSwipe e)
 {
     target = e.playerTransform;
     GetComponentInChildren <ShakeCam> ().enabled = true;
 }
Esempio n. 2
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 /// <summary>
 /// Setups the player transform and sets a variable that detects when game starts
 /// </summary>
 /// <param name="e">E.</param>
 void SetupPlayerTransform(ExposePlayerOnSwipe e)
 {
     playerTransform = e.playerTransform;
 }