Esempio n. 1
0
 public void CoInitialize()
 {
     _grassId = Blocks.Register(new BlockType("Grass", true, false, true, 2));
     _rockId  = Blocks.Register(new BlockType("Rock", true, false, true, 2));
     _dirtId  = Blocks.Register(new BlockType("Dirt", true, false, true, 2));
     _sandId  = Blocks.Register(new BlockType("Sand", true, false, true, 2));
     _waterId = Blocks.Register(new BlockType("Water", false, true, false, 2));
     Chunk.SetGenerator(WorldGen.Generator);
     StaticChunkPool.Register("Main.RockChunk", new Chunk(new BlockData(_rockId)));
     StaticChunkPool.Register("Main.WaterChunk", new Chunk(new BlockData(_waterId)));
     EventBus.AddCollection(this);
 }