private void WenyaoUpdate() { if (lotusTimer % 64 == 0 && lotusLoop < 10) { Lotus lotusInAir = new Lotus(lotusTemplate, UnityEngine.Random.insideUnitSphere + wenyaoBannerOrigin); lotusCloverManager.AddLotus(lotusInAir); lotusLoop++; } if (lotusTimer == 130) { lotusTimer = 0; } lotusTimer++; }
// Update is called once per frame void Update() { if (Input.GetMouseButtonUp(0)) { Ray ray = cam.ScreenPointToRay(Input.mousePosition); if (Input.GetMouseButtonUp(0)) { Vector3 PointInAir = ray.GetPoint(2.0f); Lotus lotusInAir = new Lotus(lotusTemplate, PointInAir); lotusCloverManager.AddLotus(lotusInAir); } } }