Esempio n. 1
0
 //constructors
 public BaseCharacterCharacteristic()
 {
     name                  = "";
     log                   = "";
     level                 = 1;
     affinityElement       = EnumsScript.Element.NEUTRAL;
     totalExperience       = 0;
     experienceToNextLevel = 1;
     healthPoints          = 1;
     spiritualPoints       = 1;
     physicalAttack        = 1;
     physicalDefense       = 1;
     spiritualAttack       = 1;
     spiritualDefense      = 1;
     critic                = 0f;
 }
Esempio n. 2
0
 public BaseCharacterCharacteristic(string nName, string nLog, int nLevel, EnumsScript.Element nAffinityElement, int nTotalExperience, int nExperienceToNextLevel, int nHealthPoints,
                                    int nSpiritualPoints, int nPhysicalAttack, int nPhysicalDefense, int nSpiritualAttack, int nSpiritualDefense, float nCritic)
 {
     name                  = nName;
     log                   = nLog;
     level                 = nLevel;
     affinityElement       = nAffinityElement;
     totalExperience       = nTotalExperience;
     experienceToNextLevel = nExperienceToNextLevel;
     healthPoints          = nHealthPoints;
     spiritualPoints       = nSpiritualPoints;
     physicalAttack        = nPhysicalAttack;
     physicalDefense       = nPhysicalDefense;
     spiritualAttack       = nSpiritualAttack;
     spiritualDefense      = nSpiritualDefense;
     critic                = nCritic;
 }