public PerMatchLimitManagerUI(int num1, EnumCollection.ePerMatchLimitType type1, decimal decimal1, decimal decimal2) { this._intPermatchLimitMethod = num1; this._objPerMatchLimitType = type1; this._dclAmountLimit = decimal1; this._intCountLimit = Convert.ToInt32(decimal2); }
internal frmPerMatchLimitManagerUI(int num1, EnumCollection.ePerMatchLimitType type1, decimal decimal1, decimal decimal2) { this._intLimitMethod = 1; this._objPerMatchLimitType = EnumCollection.ePerMatchLimitType.ByAmount; this._dclAmountLimit = new decimal(); this._intCountLimit = 0; this._intLimitMethod = num1; this._objPerMatchLimitType = type1; this._dclAmountLimit = decimal1; this._intCountLimit = Convert.ToInt32(decimal2); }
public void set_PerMatchLimitType(EnumCollection.ePerMatchLimitType type1) { this._objPerMatchLimitType = type1; }