public PerMatchLimitManagerUI(int num1, EnumCollection.ePerMatchLimitType type1, decimal decimal1, decimal decimal2)
 {
     this._intPermatchLimitMethod = num1;
     this._objPerMatchLimitType = type1;
     this._dclAmountLimit = decimal1;
     this._intCountLimit = Convert.ToInt32(decimal2);
 }
 internal frmPerMatchLimitManagerUI(int num1, EnumCollection.ePerMatchLimitType type1, decimal decimal1, decimal decimal2)
 {
     this._intLimitMethod = 1;
     this._objPerMatchLimitType = EnumCollection.ePerMatchLimitType.ByAmount;
     this._dclAmountLimit = new decimal();
     this._intCountLimit = 0;
     this._intLimitMethod = num1;
     this._objPerMatchLimitType = type1;
     this._dclAmountLimit = decimal1;
     this._intCountLimit = Convert.ToInt32(decimal2);
 }
 public void set_PerMatchLimitType(EnumCollection.ePerMatchLimitType type1)
 {
     this._objPerMatchLimitType = type1;
 }