/// <summary> /// Creates a new instance of a EventStatus. /// </summary> /// <returns>The new EventStatus instance. </returns> public static Entities.EventStatus Factory() { OnCreating(); Entities.EventStatus eventStatus = new Entities.EventStatus(); OnCreated(eventStatus); return(eventStatus); }
// This partial method gives us a way to access an object after it has been added to the system. static partial void OnCreated(Entities.EventStatus eventStatus);