/// <summary>
        ///		Creates a new instance of a EventStatus.
        /// </summary>
        /// <returns>The new EventStatus instance. </returns>
        public static Entities.EventStatus Factory()
        {
            OnCreating();
            Entities.EventStatus eventStatus = new Entities.EventStatus();
            OnCreated(eventStatus);

            return(eventStatus);
        }
 //	This partial method gives us a way to access an object after it has been added to the system.
 static partial void OnCreated(Entities.EventStatus eventStatus);