public override void CallWhenLoadResources() { ID = MFUIManager.MFUIID.EnterWaittingMessageBox; m_instance = this; m_myGameObject.name = "EnterWaittingMessageBox"; AttachLogicUnit(EnterWaittingMessageBoxLogicManager.Instance); MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject); MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform); MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID); }
public override void CallWhenLoadResources() { ID = MFUIManager.MFUIID.EnterWaittingMessageBox; m_instance = this; m_myGameObject.name = "EnterWaittingMessageBox"; AttachLogicUnit(EnterWaittingMessageBoxLogicManager.Instance); MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject); MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform); MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID); }
public override void CallWhenDestroy() { m_instance = null; }
public override void CallWhenDestroy() { m_instance = null; }