public override void CallWhenLoadResources()
    {
        ID = MFUIManager.MFUIID.EnterWaittingMessageBox;
        m_instance = this;

        m_myGameObject.name = "EnterWaittingMessageBox";
        AttachLogicUnit(EnterWaittingMessageBoxLogicManager.Instance);
        MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject);
        MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform);
        MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID);
    }
Example #2
0
    public override void CallWhenLoadResources()
    {
        ID         = MFUIManager.MFUIID.EnterWaittingMessageBox;
        m_instance = this;

        m_myGameObject.name = "EnterWaittingMessageBox";
        AttachLogicUnit(EnterWaittingMessageBoxLogicManager.Instance);
        MFUIManager.GetSingleton().RegisterUI(ID, m_myGameObject);
        MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform);
        MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID);
    }
 public override void CallWhenDestroy()
 {
     m_instance = null;
 }
Example #4
0
 public override void CallWhenDestroy()
 {
     m_instance = null;
 }