public GameEngineRenameTransaction(GameEngineComponent gameEngine, EngineFolder oldLocation, EngineFolder newLocation, IServiceLocator serviceLocator) : base(gameEngine, oldLocation, newLocation, serviceLocator) { }
public IGameEngineComponent CreateGameEngineComponent(EngineFolder engineFolder, IComponentUniqueId uniqueId) { return(new GameEngineComponent(engineFolder, uniqueId, _componentsVersionsProvider, _serviceLocator)); }
public GameEngineDeleteTransaction(GameEngineComponent gameEngine, EngineFolder location, IServiceLocator serviceLocator, IComponentUniqueId uniqueId) : base(gameEngine, location, serviceLocator, uniqueId) { }