Esempio n. 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("PLAYER"))
     {
         enemy.target    = other.transform;
         enemy.TraceTime = 3.0f;
         if (enemy.m_eState != EnemyCtrl.EnemyState.Trace)
         {
             enemy.m_eState = EnemyCtrl.EnemyState.Trace;
             StartCoroutine(enemy.Trace());
         }
     }
 }