Esempio n. 1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Player")
     {
         if (eClass != null)
         {
             eClass.DamagePlayer();
         }
     }
 }
Esempio n. 2
0
 void OnCollisionEnter(Collision other)
 {
     if (other.gameObject.tag == "Enemy")
     {
         if (airP != null && eCaster != null)
         {
             airP.enemy = other.gameObject;
             airP.DamageEffect();
             Destroy(gameObject);
         }
     }
     if (other.gameObject.tag == "Player")
     {
         Destroy(gameObject);
         if (eCaster != null)
         {
             airP.usingEnergy = false;
         }
         if (eClass != null)
         {
             eClass.DamagePlayer();
         }
     }
 }