Esempio n. 1
0
    public IEnumerator SummonEnemy(EnemyAI enemy)
    {
        enemy.gameObject.SetActive(false);
        enemy.SetCoordinates(x, y);
        enemy.MovePosition(x, y);

        yield return new WaitForSeconds(1.0f);

        gameObject.SetActive(true);

        yield return new WaitForSeconds(1.0f);
        enemy.gameObject.SetActive(true);

        gameObject.SetActive(false);
    }