Esempio n. 1
0
 public Decode(byte[] buffer)
 {
     try
     {
         byte[] _tempbuff = new byte[buffer.Length];
         EncDec endc      = new EncDec();
         _tempbuff = endc.Crypt(buffer);
         ms        = new MemoryStream(_tempbuff);
         br        = new BinaryReader(ms);
         dataSize  = (ushort)br.ReadInt16();
         tempbuff  = new byte[dataSize];
         Buffer.BlockCopy(_tempbuff, 0, tempbuff, 0, dataSize);
         br.Close();
         ms.Close();
         br.Dispose();
         ms.Dispose();
         _tempbuff = null;
         endc      = null;
     }
     catch (Exception) { }
 }
Esempio n. 2
0
            public void ReceiveData(IAsyncResult ar)
            {
                Socket wSocket = (Socket)ar.AsyncState;

                try
                {
                    if (wSocket.Connected)
                    {
                        int  recvSize  = wSocket.EndReceive(ar); // get the count of received bytes
                        bool checkData = true;
                        if (recvSize > 0)
                        {
                            if ((recvSize + bufCount) > MAX_BUFFER)  // that may be a try to force buffer overflow, we don't allow that ;)
                            {
                                checkData = false;
                                LocalDisconnect(wSocket);
                            }
                            else
                            {                                                            // we have something in input buffer and it is not beyond our limits
                                Buffer.BlockCopy(tmpbuf, 0, buffer, bufCount, recvSize); // copy the new data to our buffer
                                bufCount += recvSize;                                    // increase our buffer-counter
                            }
                        }
                        else
                        {   // 0 bytes received, this should be a disconnect
                            checkData = false;
                            LocalDisconnect(wSocket);
                        }

                        while (checkData) // repeat while we have data
                        {
                            checkData = false;
                            if (bufCount >= 4) // a minimum of 4 byte is required for us
                            {
                                byte[] _newtmp = new byte[bufCount];
                                Buffer.BlockCopy(buffer, 0, _newtmp, 0, bufCount);
                                LogDebug.HexDump(_newtmp, 16, true, true);
                                Decode de = new Decode(buffer);                                         // only get the size first.
                                LogConsole.Show("bufCount: {0} dataSize: {1}", bufCount, de.dataSize);
                                if (bufCount >= (de.dataSize - 2))                                      // It's a complete packet. Call the handler.
                                {
                                    de = new Decode(wSocket, de.tempbuff, this, Packets);               // build up the Decode structure for next step
                                    OnReceiveData(de);                                                  // call the handling routine
                                    bufCount -= (de.dataSize);                                          // decrease buffer-counter
                                    if (bufCount >= 0)                                                  // was the buffer greater than what the packet needs? then it may be the next packet.
                                    {
                                        Buffer.BlockCopy(buffer, 2 + de.dataSize, buffer, 0, bufCount); // move the rest to buffer start
                                        checkData = true;                                               // loop for next packet
                                    }
                                }
                                else
                                {
                                    byte[] _tempddd = new byte[bufCount];
                                    EncDec end      = new EncDec();
                                    byte[] dddxx    = end.Crypt(buffer);
                                    Buffer.BlockCopy(dddxx, 0, _tempddd, 0, de.dataSize);
                                    LogConsole.Show("bufCount: {0} dataSize: {1}", bufCount, de.dataSize);
                                }
                                de = null;
                            }
                        }
                        // start the next async read
                        if (wSocket != null && wSocket.Connected)
                        {
                            wSocket.BeginReceive(tmpbuf, 0, tmpbuf.Length, SocketFlags.None, new AsyncCallback(ReceiveData), wSocket);
                        }
                    }
                    else
                    {
                        LocalDisconnect(wSocket);
                    }
                }
                catch (SocketException)  // explicit handling of SocketException
                {
                    LocalDisconnect(wSocket);
                }
                catch (Exception) // other exceptions
                {
                    LocalDisconnect(wSocket);
                }
            }
Esempio n. 3
0
        public static void HexDump(byte[] bytes, params object[] arg)
        {
            if ((bool)arg[2] == true)
            {
                EncDec crypt = new EncDec();
                bytes = crypt.Crypt(bytes);
            }

            if (bytes != null)
            {
                int bytesLength = bytes.Length;

                char[] HexChars = "0123456789ABCDEF".ToCharArray();

                int firstHexColumn =
                    8                     // 8 characters for the address
                    + 3;                  // 3 spaces

                int firstCharColumn = firstHexColumn
                                      + (int)arg[0] * 3       // - 2 digit for the hexadecimal value and 1 space
                                      + ((int)arg[0] - 1) / 8 // - 1 extra space every 8 characters from the 9th
                                      + 2;                    // 2 spaces

                int lineLength = firstCharColumn
                                 + (int)arg[0]                 // - characters to show the ascii value
                                 + Environment.NewLine.Length; // Carriage return and line feed (should normally be 2)

                char[]        line          = (new String(' ', lineLength - 2) + Environment.NewLine).ToCharArray();
                int           expectedLines = (bytesLength + (int)arg[0] - 1) / (int)arg[0];
                StringBuilder result        = new StringBuilder(expectedLines * lineLength);

                for (int i = 0; i < bytesLength; i += (int)arg[0])
                {
                    line[0] = HexChars[(i >> 28) & 0xF];
                    line[1] = HexChars[(i >> 24) & 0xF];
                    line[2] = HexChars[(i >> 20) & 0xF];
                    line[3] = HexChars[(i >> 16) & 0xF];
                    line[4] = HexChars[(i >> 12) & 0xF];
                    line[5] = HexChars[(i >> 8) & 0xF];
                    line[6] = HexChars[(i >> 4) & 0xF];
                    line[7] = HexChars[(i >> 0) & 0xF];

                    int hexColumn  = firstHexColumn;
                    int charColumn = firstCharColumn;

                    for (int j = 0; j < (int)arg[0]; j++)
                    {
                        if (j > 0 && (j & 7) == 0)
                        {
                            hexColumn++;
                        }
                        if (i + j >= bytesLength)
                        {
                            line[hexColumn]     = ' ';
                            line[hexColumn + 1] = ' ';
                            line[charColumn]    = ' ';
                        }
                        else
                        {
                            byte b = bytes[i + j];
                            line[hexColumn]     = HexChars[(b >> 4) & 0xF];
                            line[hexColumn + 1] = HexChars[b & 0xF];
                            line[charColumn]    = (b < 32 ? '·' : (char)b);
                        }
                        hexColumn += 3;
                        charColumn++;
                    }
                    result.Append(line);
                }
                string fff = result.ToString();
                //file_log.WriteLine(fff);

                if ((bool)arg[1] == true)
                {
                    Console.WriteLine(fff);
                }
            }
        }