Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     level        = 0;
     targets      = new List <GameObject> ();
     electrofield = GameObject.Find("ElectroField");
     //ball = Instantiate (ballPrefab, new Vector3(0f,0f), transform.rotation);
     efscript = electrofield.GetComponent <ElectroFieldScript> ();
     NewLevel(1, 4);
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     outOfField      = false;
     direction       = new Vector3(Random.Range(-.5f, .5f), -1.2f, 0f);
     electroCollider = GameObject.Find("ElectroField").GetComponent <BoxCollider2D> ();
     myRB            = GetComponent <Rigidbody2D> ();
     nextLvl         = GameObject.Find("NextLvl").transform;
     gm       = GameObject.FindObjectOfType <GameManager> ();
     efscript = GameObject.FindObjectOfType <ElectroFieldScript> ();
 }