Esempio n. 1
0
        public static Rect GetMainWindowPosition()
        {
#if UNITY_2020_1_OR_NEWER
            return(EditorGUIUtility.GetMainWindowPosition());
#else
            return(EditorGUIUtilityProxy.GetMainWindowPosition());
#endif
        }
Esempio n. 2
0
 static void CreateAssetWithContentAndStartRenaming <T>(string assetName, string content) where T : ScriptableObject
 {
     CreateAssetWithContentAndStartRenaming(assetName, content, EditorGUIUtilityProxy.FindTexture(typeof(T)));
 }