Esempio n. 1
0
 public static void OnLeaveGame(Connection connection)
 {
     if (easyAntiCheat != null)
     {
         Client client = GetClient(connection);
         easyAntiCheat.UnregisterClient(client);
         client2connection.Remove(client);
         connection2client.Remove(connection);
         connection2status.Remove(connection);
     }
 }
Esempio n. 2
0
 private static void HandleClientUpdate(ClientStatusUpdate <EasyAntiCheat.Server.Hydra.Client> clientStatus)
 {
     using (TimeWarning.New("AntiCheatKickPlayer", 10))
     {
         EasyAntiCheat.Server.Hydra.Client client = clientStatus.Client;
         Connection connection = GetConnection(client);
         if (connection == null)
         {
             Debug.LogError("EAC status update for invalid client: " + client.ClientID);
         }
         else
         {
             if (ShouldIgnore(connection))
             {
                 return;
             }
             if (clientStatus.RequiresKick)
             {
                 string text = clientStatus.Message;
                 if (string.IsNullOrEmpty(text))
                 {
                     text = clientStatus.Status.ToString();
                 }
                 Debug.Log($"[EAC] Kicking {connection.userid} / {connection.username} ({text})");
                 connection.authStatus = "eac";
                 Network.Net.sv.Kick(connection, "EAC: " + text);
                 Interface.CallHook("OnPlayerKicked", connection, text);
                 DateTime?timeBanExpires;
                 if (clientStatus.IsBanned(out timeBanExpires))
                 {
                     connection.authStatus = "eacbanned";
                     object[] args = new object[3]
                     {
                         2,
                         0,
                         "<color=#fff>SERVER</color> Kicking " + connection.username + " (banned by anticheat)"
                     };
                     Interface.CallHook("OnPlayerBanned", connection, text);
                     ConsoleNetwork.BroadcastToAllClients("chat.add", args);
                     if (!timeBanExpires.HasValue)
                     {
                         Entity.DeleteBy(connection.userid);
                     }
                 }
                 easyAntiCheat.UnregisterClient(client);
                 client2connection.Remove(client);
                 connection2client.Remove(connection);
                 connection2status.Remove(connection);
             }
             else if (clientStatus.Status == ClientStatus.ClientAuthenticatedLocal)
             {
                 OnAuthenticatedLocal(connection);
                 easyAntiCheat.SetClientNetworkState(client, false);
             }
             else if (clientStatus.Status == ClientStatus.ClientAuthenticatedRemote)
             {
                 OnAuthenticatedRemote(connection);
             }
             return;
         }
     }
 }