public void AppendPoint(EarthView.World.Spatial.Math.Vector2 position) { EarthView_World_Geometry3D_CScreenLine_appendPoint_void_CVector2(this.NativeObject, object.Equals(position, null) ? IntPtr.Zero : position.NativeObject); }
/// <summary> /// 往当前分段线中追加点 /// 在渲染时也可以调用此函数(即可在渲染时追加点) /// </summary> /// <param name="position">点坐标</param> /// <param name="colour">线的颜色(此点与前一点之间的线段的颜色)</param> /// <returns></returns> public void AppendPoint(EarthView.World.Spatial.Math.Vector2 position, EarthView.World.Graphic.ColourValue colour) { EarthView_World_Geometry3D_CScreenLine_appendPoint_void_CVector2_CColourValue(this.NativeObject, object.Equals(position, null) ? IntPtr.Zero : position.NativeObject, object.Equals(colour, null) ? IntPtr.Zero : colour.NativeObject); }