public Request SetLoginStatus(string id) { var request = CreateMsg.CreateRequest("online", "userStatus"); request.SendUser = id; return(request); }
public HttpResponseMessage GetSchMsgs([FromBody] GetSchMsg m) { var filter = new BsonDocument(); filter.Add("sid", m.SchoolID); int Count = MongoDbHelper.GetCount <Msg_S>(DbName.Msg_S, filter); if (Count == 0) { return(ResultHelper.OK(new List <string>())); } var ms = MongoDbHelper.GetPagedList2 <Msg_S, string>(DbName.Msg_S, m.Skip, m.Limit, filter, w => w.pt);//分页查找所有消息 List <CreateMsg> lm = new List <CreateMsg>(); for (int i = 0; i < ms.Count; i++) { var jm = MongoDbHelper.FindOne <Msg_J>(ms[i].pid.ToString(), DbName.Msg_J); //父消息 var u = MongoDbHelper.QueryOne <U_Info>(DbName.U_Info, w => w._id == jm.pp); //发布者信息 CreateMsg mg = new CreateMsg(); mg.ID = ms[i]._id.ToString(); mg.Title = jm.tt; mg.PublishName = u.pnm; mg.Time = ms[i].pt; mg.IsRead = ms[i].ir; mg.Content = jm.ct; mg.Urls = jm.urls; lm.Add(mg); } return(ResultHelper.OK(new { Data = lm, Count = Count })); }
private void OnClose(IWebSocketConnection socket) { var un = socket.GetPaarmiter(username); userlist.Remove(un); CreateMsg.Run(updatelist()); }
public HttpResponseMessage CreateMsg([FromBody] CreateMsg m) { var users = MongoDbHelper.QueryBy <U_Info>(DbName.U_Info, w => w.tp == 1); Msg_J j = new Msg_J(); j._id = ObjectId.GenerateNewId(); j.tt = m.Title; j.pp = m.PublishID; j.pt = m.Time; j.ct = m.Content; j.urls = m.Urls; MongoDbHelper.Insert(j, DbName.Msg_J); List <Msg_S> ls = new List <Msg_S>(); for (int i = 0; i < users.Count; i++) { Msg_S s = new Msg_S(); s.sid = users[i]._id; s.pid = j._id; s.ir = 0; s.pt = j.pt; ls.Add(s); } MongoDbHelper.Insert(ls, DbName.Msg_S); return(ResultHelper.OK()); }
private void Open(IWebSocketConnection socket) { var v = socket.GetPaarmiter(username); //如果未取到用户名,则断开连接 if (string.IsNullOrWhiteSpace(v)) { socket.Close(); return; } if (!userlist.ContainsKey(v)) { userlist.Add(v, socket); CreateMsg.Run(updatelist()); } else { var n = CreateMsg.CreateMsgRequest("在其他地方登入"); n.RecUserlist.Add(v); CreateMsg.Run(n); userlist[v].Close(); userlist.Add(v, socket); CreateMsg.Run(updatelist()); } }
public override void RegisterServieceRequest(ServiceRegister Register) { Register.Register("System.CountUser", (Request parameter, ref Request result) => { var res = CreateMsg.CreateRequest(GetCount(), new RequestType() { Other = "System.CountUser" }); res.SendUser = "******"; result = res; res.RecUserlist.Add(parameter.SendUser); socket.Send(res); }); Register.Register("System.GetUserList", (Request parameter, ref Request result) => { Request request = (Request)parameter; var res = CreateMsg.CreateRequest(GetCount(), new RequestType() { Other = "System.GetUserList" }); res.Content = GetUserList(); res.SendUser = "******"; res.RecUserlist = request.RecUserlist; result = res; socket.Send(res); }); }
public static void RequestEntityCreate(MyObjectBuilder_EntityBase entityBuilder) { var msg = new CreateMsg() { ObjectBuilder = entityBuilder, }; MySession.Static.SyncLayer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request); }
// Use this for initialization void Start() { if (!instance) { instance = this; } init(); }
public static void AddProductLine(CreateMsg cm, GameMsgType nType) { if (s_MsgObjMap.ContainsKey(nType)) { Debug.LogError("register repeat message create func, msg type: " + nType); } s_MsgObjMap[nType] = cm; }
public Request updatelist() { var v = CreateMsg.CreateRequest("", new RequestType() { type = "System.GetUserList" }); v.RecUserlist.AddRange(userlist.Keys.ToArray()); return(v); }
static void OnMessage(ref CreateMsg msg, MyNetworkClient sender) { MySandboxGame.Log.WriteLine("CreateMsg: " + msg.ObjectBuilder.GetType().Name.ToString() + " EntityID: " + msg.ObjectBuilder.EntityId.ToString("X8")); MyEntities.CreateFromObjectBuilderAndAdd(msg.ObjectBuilder); MySandboxGame.Log.WriteLine("Status: Exists(" + MyEntities.EntityExists(msg.ObjectBuilder.EntityId) + ") InScene(" + ((msg.ObjectBuilder.PersistentFlags & MyPersistentEntityFlags2.InScene) == MyPersistentEntityFlags2.InScene) + ")"); if (Sync.IsServer) { MySession.Static.SyncLayer.SendMessageToAll(ref msg); } }
public static void RequestEntityCreate(MyObjectBuilder_EntityBase entityBuilder) { Debug.Fail("Use replication instead of this!"); var msg = new CreateMsg() { ObjectBuilder = entityBuilder, }; MySession.Static.SyncLayer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request); }
/// <summary> /// Create CreateMsg object /// </summary> /// <param name="coList">RNObject List</param> /// <returns> CreateMsg</returns> private CreateMsg getCreateMsg(List <RNObject> coList) { CreateMsg createMsg = new CreateMsg(); CreateProcessingOptions createProcessingOptions = new CreateProcessingOptions(); createProcessingOptions.SuppressExternalEvents = true; createProcessingOptions.SuppressRules = true; createMsg.ProcessingOptions = createProcessingOptions; createMsg.RNObjects = coList.ToArray(); return(createMsg); }
public static INetWorkMessage CreateMsgByType(GameMsgType nType) { if (s_MsgObjMap.ContainsKey(nType)) { CreateMsg cm = (CreateMsg)s_MsgObjMap[nType]; return(cm()); } else { Debug.LogError("register none message create func, msg type: " + nType); return(new GameMsgBase(nType)); } }
/// <summary> /// websocket注册 /// </summary> public void WebsocketRegedit() { UseSocket use = UseSocket.CreateSocket(); use.Message = (username, Message) => { var result = JsonConvert.DeserializeObject <Request>(Message); if (result.ClientType.type == "File") { var item = CreateMsg.Run(result); use.CreatStream(username, (UpFileInfo)item.Content); } else { CreateMsg.Run(result); } }; use.BinaryMessage = (username, key) => { use.listfs[username].Write(key); }; }
static void OnMessage(ref CreateMsg msg, MyNetworkClient sender) { Debug.Fail("Use replication instead of this!"); MySandboxGame.Log.WriteLine("CreateMsg: Type: " + msg.ObjectBuilder.GetType().Name.ToString() + " Name: " + msg.ObjectBuilder.Name + " EntityID: " + msg.ObjectBuilder.EntityId.ToString("X8")); MyEntities.CreateFromObjectBuilderAndAdd(msg.ObjectBuilder); MySandboxGame.Log.WriteLine("Status: Exists(" + MyEntities.EntityExists(msg.ObjectBuilder.EntityId) + ") InScene(" + ((msg.ObjectBuilder.PersistentFlags & MyPersistentEntityFlags2.InScene) == MyPersistentEntityFlags2.InScene) + ")"); if (Sync.IsServer) MySession.Static.SyncLayer.SendMessageToAll(ref msg); }
static void OnMessage(ref CreateMsg msg, MyNetworkClient sender) { MySandboxGame.Log.WriteLine("CreateMsg: " + msg.ObjectBuilder.GetType().Name.ToString() + " EntityID: " + msg.ObjectBuilder.EntityId.ToString("X8")); MyEntities.CreateFromObjectBuilderAndAdd(msg.ObjectBuilder); MySandboxGame.Log.WriteLine("Status: Exists(" + MyEntities.EntityExists(msg.ObjectBuilder.EntityId) + ") InScene(" + ((msg.ObjectBuilder.PersistentFlags & MyPersistentEntityFlags2.InScene) == MyPersistentEntityFlags2.InScene) + ")"); }