Esempio n. 1
0
 private void FirstAid()
 {
     if (selected_unit == null && CheckPlayerLP(15))
     {
         return;
     }
     player_lp -= 15;
     RefreshGameInterface(2, 0);
     selected_unit.UnitHealing(50);
     selected_unit.SetAidReloadTime();
     aid_block.GetComponentInParent <Button>().interactable = false;
     aid_block.gameObject.SetActive(true);
     PlayerDeselectUnit();
 }