Esempio n. 1
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 public void anotherRegionClicked(EServerRegion region)
 {
     if (onAnotherRegionSelectedEvent != null)
     {
         onAnotherRegionSelectedEvent(region);
     }
 }
Esempio n. 2
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 private void onAnotherButtonClicked(EServerRegion region)
 {
     if (region != _region)
     {
         check.SetActive(false);
         uncheck.SetActive(true);
     }
 }
Esempio n. 3
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    public void init(EServerRegion region, bool isCheck)
    {
        regionTxt.text = region.ToString();

        check.SetActive(isCheck);
        uncheck.SetActive(!isCheck);

        _region = region;
    }
Esempio n. 4
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    public void initRegion(EServerRegion region, bool isCheck)
    {
        GameObject obj = Instantiate(regionPrefab, transform);

        PhotonRegion newRegion = obj.GetComponent <PhotonRegion>();

        newRegion.init(region, isCheck);

        regionList.Add(newRegion);
    }