Esempio n. 1
0
    private void TickFood()
    {
        m_FoodHealingTurnCounter++;

        if (m_FoodHealingTurnCounter % m_HealEveryNTurns == 0)
        {
            if (m_CurrentFoodTicks > 0)
            {
                m_CurrentFoodTicks -= 1;
                m_ActorReference.Heal(1);
            }

            m_FoodHealingTurnCounter = 0;
        }
    }