Esempio n. 1
0
    private void Awake()
    {
        instance = this;

        floorNumber        = 1;
        m_DungeonGenerator = GetComponentInChildren <DungeonGenerator>();
        m_FloorSweeper     = GetComponentInChildren <FloorSweeper>();
        m_TurnManager      = GetComponent <TurnManager>();
    }
    private void Awake()
    {
        instance          = this;
        dungeonController = FindObjectOfType <DungeonBaseController>();

        if (Game.DungeonData.dungeonCard != null)
        {
            dungeonCard = Game.DungeonData.dungeonCard;
        }
    }
Esempio n. 3
0
 // Use this for initialization
 private void Awake()
 {
     m_DungeonBase  = GetComponentInParent <DungeonBaseController>();
     roomBlueprints = RoomBlueprints.GetRoomBlueprints();
 }