Esempio n. 1
0
        private void SendResultToPlayers()
        {
            playerManager.ForEach((player) =>
            {
                BlackjackPlayer bPlayer = player as BlackjackPlayer;
                if (bPlayer.status == PlayerStatus.Playing)
                {
                    BlackjackDeckResults deckResults = new BlackjackDeckResults();
                    deckResults.deckResults          = new List <BlackjackResult>();
                    int moneyDelta = 0;
                    for (int i = 0; i < playerCards[bPlayer].Count; i++)
                    {
                        BlackjackResult result = GetGameResult(bPlayer, i, playerBetsDic[player].initialBet);
                        deckResults.deckResults.Add(result);
                        moneyDelta += result.Money;
                    }

                    GameResultResponse response = new GameResultResponse();
                    response.deckResults        = PacketHelper.Serialize <BlackjackDeckResults>(deckResults);
                    response.BetMoney           = playerBetsDic[player].initialBet;
                    response.DealerCards        = PacketHelper.Serialize <CardSet>(dealerCards);

                    bPlayer.peer.SendOperationResponse(new OperationResponse(CommonOperationCode.BaccaratGameResult, response), new SendParameters());
                    bPlayer.money += moneyDelta;
                    //WebHelper.UpdatePlayerMoney(player.name, moneyDelta);
                }
                else
                {
                    GameResultResponse response = new GameResultResponse();
                    response.BetMoney           = 0;
                    response.DealerCards        = PacketHelper.Serialize <CardSet>(dealerCards);
                    bPlayer.peer.SendOperationResponse(new OperationResponse(CommonOperationCode.BaccaratGameResult, response), new SendParameters());
                }
            });
        }
Esempio n. 2
0
        public GameResultResponse GetBetResult(BaccaratBet bet)
        {
            int money = 0;

            if (result == BaccaratResultType.Banker)
            {
                money = bet.BankerBet * 95 / 100 - bet.PlayerBet
                        - bet.TieBet;
            }
            else if (result == BaccaratResultType.Player)
            {
                money = bet.PlayerBet - bet.BankerBet - bet.TieBet;
            }
            else
            {
                money = bet.TieBet * 8;
            }

            int betMoney = bet.BankerBet + bet.PlayerBet + bet.TieBet;


            BaccaratResult     betResult = new BaccaratResult(result, money, betMoney);
            GameResultResponse response  = new GameResultResponse();

            response.BankerCards = PacketHelper.Serialize(bankerCards);
            response.PlayerCards = PacketHelper.Serialize(playerCards);
            response.GameResult  = (byte)betResult.Type;
            response.BetMoney    = betResult.BetMoney;
            response.MoneyDelta  = betResult.Money;

            return(response);
        }
Esempio n. 3
0
 private void SendResultToPlayers()
 {
     playerManager.ForEach((player) =>
     {
         BaccaratPlayer bPlayer = player as BaccaratPlayer;
         if (playersBetDic.ContainsKey(bPlayer))
         {
             var bet = playersBetDic[bPlayer];
             GameResultResponse response = game.GetBetResult(bet);
             bPlayer.peer.SendOperationResponse(new OperationResponse(CommonOperationCode.BaccaratGameResult, response), new SendParameters());
             bPlayer.money += response.MoneyDelta;
             //WebHelper.UpdatePlayerMoney(player.name, response.MoneyDelta);
         }
         else
         {
             var bet = new BaccaratBet(0, 0, 0);
             GameResultResponse response = game.GetBetResult(bet);
             bPlayer.peer.SendOperationResponse(new OperationResponse(CommonOperationCode.BaccaratGameResult, response), new SendParameters());
         }
     });
 }