Esempio n. 1
0
    /* Changes the material of the toggle and either starts or stops the ghosting. */
    public override IEnumerator Toggle()
    {
        if (toggleState == ToggleState.Off)
        {
            base.TriggerToggled();
            yield return(new WaitForSeconds(toggleAnimationLength / 2));

            meshRenderer.material = onMaterial; // Changes material halfway through animation
            DMS.GS_StartGhosting();
            yield return(new WaitForSeconds(toggleAnimationLength / 2));

            toggleState = ToggleState.On;
            yield return(null);
        }
        else
        {
            base.TriggerToggled();
            yield return(new WaitForSeconds(toggleAnimationLength / 2));

            meshRenderer.material = offMaterial; // Changes material halfway through animation
            DMS.GS_StopGhosting();
            yield return(new WaitForSeconds(toggleAnimationLength / 2));

            toggleState = ToggleState.Off;
            yield return(null);
        }
    }