Esempio n. 1
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        public Dsp.Connection AddDsp(Dsp.Dsp dsp)
        {
            IntPtr ConnectionHandle = IntPtr.Zero;

            Error.Code ReturnCode = AddDSP(this.DangerousGetHandle(), dsp.DangerousGetHandle(), ref ConnectionHandle);
            Error.Errors.ThrowError(ReturnCode);

            return(new Dsp.Connection(ConnectionHandle));
        }
Esempio n. 2
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        public Channel.Channel PlayDsp(Dsp.Dsp dsp, bool paused)
        {
            IntPtr ChannelHandle = IntPtr.Zero;

            Error.Code ReturnCode = PlayDsp(this.DangerousGetHandle(), Channel.Index.Free, dsp.DangerousGetHandle(), paused, ref ChannelHandle);
            Error.Errors.ThrowError(ReturnCode);

            return(new Channel.Channel(ChannelHandle));
        }
Esempio n. 3
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        public void PlayDsp(Dsp.Dsp dsp, bool paused, Channel.Channel chn)
        {
            IntPtr channel = chn.DangerousGetHandle();

            Error.Code ReturnCode = PlayDsp(this.DangerousGetHandle(), Channel.Index.Reuse, dsp.DangerousGetHandle(), paused, ref channel);
            Error.Errors.ThrowError(ReturnCode);

            //This can't really happend.
            //Check just in case...
            if (chn.DangerousGetHandle() != channel)
            {
                throw new Exception("Channel handle got changed by Fmod.");
            }
        }
Esempio n. 4
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 public Channel.Channel PlayDsp(Dsp.Dsp dsp)
 {
     return(PlayDsp(dsp, false));
 }