Esempio n. 1
0
 public override void Awake()
 {
     base.Awake();
     toiletWater       = GameObject.Find("ToiletWater");
     inToilet          = GameObject.Find("InToilet").GetComponent <ItemLocation>();
     r_dreamController = GameObject.Find("MainController").GetComponent <DreamController>();
 }
Esempio n. 2
0
 public override void Awake()
 {
     base.Awake();
     r_sleepingAndWaking = player.GetComponent <SleepingAndWaking>();
     r_dreamController   = GameObject.Find("MainController").GetComponent <DreamController>();
     r_cellManager       = GameObject.Find("CellManager").GetComponent <CellManager>();
     r_rotate            = GetComponent <Rotate>();
     r_dreamText         = GameObject.Find("Dream Canvas").GetComponent <DreamText>();
 }
Esempio n. 3
0
 void Awake()
 {
     r_dreamController = GameObject.Find("MainController").GetComponent <DreamController>();
     _controller       = GetComponent <CharacterController>();
 }