public override void Awake() { base.Awake(); toiletWater = GameObject.Find("ToiletWater"); inToilet = GameObject.Find("InToilet").GetComponent <ItemLocation>(); r_dreamController = GameObject.Find("MainController").GetComponent <DreamController>(); }
public override void Awake() { base.Awake(); r_sleepingAndWaking = player.GetComponent <SleepingAndWaking>(); r_dreamController = GameObject.Find("MainController").GetComponent <DreamController>(); r_cellManager = GameObject.Find("CellManager").GetComponent <CellManager>(); r_rotate = GetComponent <Rotate>(); r_dreamText = GameObject.Find("Dream Canvas").GetComponent <DreamText>(); }
void Awake() { r_dreamController = GameObject.Find("MainController").GetComponent <DreamController>(); _controller = GetComponent <CharacterController>(); }