private void hydrographyLayer_DrawingFeatures(object sender, DrawingFeaturesEventArgs e) { if (!IsHydrographyLayerVisiable()) { e.Cancel = true; } }
private void worldLayer_DrawingFeatures(object sender, DrawingFeaturesEventArgs e) { Collection<Feature> featuresToDrawn = new Collection<Feature>(); foreach (Feature feature in e.FeaturesToDraw) { double population = Convert.ToDouble(feature.ColumnValues["POP_CNTRY"], CultureInfo.InvariantCulture); if (population > 10000000) { featuresToDrawn.Add(feature); } } e.FeaturesToDraw.Clear(); foreach (Feature feature in featuresToDrawn) { e.FeaturesToDraw.Add(feature); } }
private void worldLayer_DrawingFeatures(object sender, DrawingFeaturesEventArgs e) { Collection <Feature> featuresToDrawn = new Collection <Feature>(); foreach (Feature feature in e.FeaturesToDraw) { double population = Convert.ToDouble(feature.ColumnValues["POP_CNTRY"], CultureInfo.InvariantCulture); if (population > 10000000) { featuresToDrawn.Add(feature); } } e.FeaturesToDraw.Clear(); foreach (Feature feature in featuresToDrawn) { e.FeaturesToDraw.Add(feature); } }