protected override void OnDraw(DrawingContext dc) { if (item == null || item.Image == null) { dc.Draw(missing, 0, 0, defaultSize.X, defaultSize.Y); } else { if (!isSizeFixed) { FixSize(); } dc.Draw(item.Image, 0, 0); dc.Draw(lblAmount, 1, 1); if (item.Meter > 0) { double a = (item.Meter) / 100.0; var r = (byte)((1 - a) * 255); var g = (byte)(a * 255); var b = (byte)0; dc.SetColor(r, g, b, 255); dc.DrawRectangle(Width - 5, (int)((1 - a) * Height), 5, (int)(a * Height)); dc.ResetColor(); } } }
protected override void OnDraw(DrawingContext dc) { if (Relation == null) { return; } dc.Draw(scales[(-Relation.Balance) + 5], 0, 0); dc.Draw(sword, 0, 0); //g.aimage(intf.render(String.format("%d", rel.intns)).tex(), intc, 0.5, 0.5); if (Offense >= 200) { dc.SetColor(offColor); dc.DrawRectangle(54, 61, -Offense / 200, 5); } if (Defense >= 200) { dc.SetColor(defColor); dc.DrawRectangle(54, 71, -Defense / 200, 5); } dc.ResetColor(); if (Relation.Offense >= 200) { dc.SetColor(offColor); dc.DrawRectangle(80, 61, Relation.Offense / 200, 5); } if (Relation.Offense >= 200) { dc.SetColor(defColor); dc.DrawRectangle(80, 71, Relation.Defense / 200, 5); } dc.ResetColor(); }
protected override void OnDraw(DrawingContext dc) { dc.Draw(back, 0, 0, Width, Height); dc.Draw(box, 0, 0, Width, Height); dc.Draw(text, 4, 2, Width - 8, Height - 4); dc.Draw(numText, 4, 2, Width - 8, Height - 4); }
protected override void OnDraw(DrawingContext dc) { int i = (10000 - Value) * fg.Height / 10000; dc.Draw(bg, bgOffset); dc.Draw(fg.Slice(0, i, fg.Width, fg.Height - i), fgOffset.Add(0, i)); }
protected override void OnDraw(DrawingContext dc) { if (Buff == null) { return; } if (Buff.Amount >= 0) { dc.Draw(cframe, 0, 0); dc.SetColor(Color.Black); dc.DrawRectangle(ameteroff.X, ameteroff.Y, ametersz.X, ametersz.Y); dc.SetColor(Color.White); dc.DrawRectangle(ameteroff.X, ameteroff.Y, (Buff.Amount * ametersz.X) / 100, ametersz.Y); dc.ResetColor(); } else { dc.Draw(frame, 0, 0); } if (Buff.Image != null) { dc.Draw(Buff.Image, imgoff.X, imgoff.Y); } }
protected override void OnDraw(DrawingContext dc) { dc.SetColor(backColor); dc.Draw(tabImage, 0, 0, Width, Height); dc.ResetColor(); dc.Draw(label, TabPadding, TabPadding); }
protected override void OnDraw(DrawingContext dc) { bool missing = false; dc.SetClip(0, 0, Width, Height); dc.Draw(bg, 0, 0, Width, Height); var tc = Geometry.MapToTile(session.WorldPosition); int bx = (tc.X - Width / 2).Div(Geometry.GridWidth); int by = (tc.Y - Height / 2).Div(Geometry.GridHeight); int ex = (tc.X + Width / 2).Div(Geometry.GridWidth); int ey = (tc.Y + Height / 2).Div(Geometry.GridHeight); for (int gx = bx; gx <= ex; gx++) { for (int gy = by; gy <= ey; gy++) { var grid = session.Map.GetGrid(gx, gy); if (grid == null) { continue; } if (string.IsNullOrEmpty(grid.MinimapName)) { missing = true; break; } var image = GetMinimap(grid); if (image != null) { var tx = gx * Geometry.GridWidth; var ty = gy * Geometry.GridHeight; dc.Draw(image, tx - tc.X + Width / 2, ty - tc.Y + Height / 2); } } } if (!missing) { foreach (var member in session.Party.Members) { if (!member.Location.HasValue) { continue; } var p = Geometry.MapToTile(member.Location.Value).Sub(tc); int x = p.X + Width / 2; int y = p.Y + Height / 2; dc.SetColor(Color.FromArgb(128, member.Color)); dc.Draw(mark, x - mark.Width / 2, y - mark.Height / 2); dc.ResetColor(); } } dc.ResetClip(); }
protected override void OnDraw(DrawingContext dc) { dc.Draw(box, 0, 0); if (IsChecked) { dc.Draw(mark, 0, 0); } }
public void Draw(DrawingContext dc, int x, int y, int itemHeight) { if (Image != null) { dc.Draw(Image, x, y, itemHeight, itemHeight); } dc.Draw(label, x + itemHeight + 2, y + (itemHeight - label.Font.Height) / 2); }
protected override void OnDraw(DrawingContext dc) { dc.Draw(background, 0, 0); if (Image != null) { dc.Draw(Image, 6, (Height - Image.Height) / 2); } }
protected override void OnDraw(DrawingContext dc) { dc.Draw(background, 0, 0); if (image.Value != null) { dc.Draw(image.Value, 1, 1, Width - 2, Height - 2); } }
public void Draw(DrawingContext dc, int x, int y) { var p = offset.Add(x - 3, y - 8 - Fonts.Text.Height); var w = Math.Max(text.TextWidth + Padding * 2, 10); var h = Fonts.Text.Height + Padding * 2; dc.Draw(bubble, p.X, p.Y, w, h + 2); dc.Draw(text, p.X + Padding, p.Y + Padding); }
public override void Draw(DrawingContext ctx) { if (_spritePressed != null && _isDown) { ctx.Draw(_spritePressed, ActualPosition); } else { ctx.Draw(_sprite, ActualPosition); } }
protected override void OnDraw(DrawingContext dc) { dc.Draw(background, 0, 0, Width, Height); dc.Draw(box, 0, 0, Width, Height); if (titleLine != null) { int hw = 48 + titleLine.TextWidth; dc.Draw(cap, (Width - hw) / 2, -7, hw, 21); dc.Draw(titleLine, (Width - titleLine.TextWidth) / 2, -5); } }
protected override void OnDraw(DrawingContext dc) { dc.Draw(background, 0, 0); dc.SetColor(Color); int h = Height - 6; h = (h * Amount) / 100; dc.SetClip(0, Height - 3 - h, Width, h); dc.Draw(foreground, 0, 0); dc.ResetClip(); dc.ResetColor(); }
protected override void OnDraw(DrawingContext dc) { dc.Draw(background, 0, 0); if (Image != null) { dc.Draw(Image, 1, 1, Width - 2, Height - 2); if (isPressed) { dc.SetColor(0, 0, 0, 128); dc.DrawRectangle(1, 1, Width - 2, Height - 2); dc.ResetColor(); } } }
protected override void OnDraw(DrawingContext dc) { if (Session == null) { return; } camera.Update(); RequestMaps(); DrawTiles(dc); DrawScene(dc); // draw placed object if (placeGob != null && placeRadius > 0) { var p = ToRelative(Geometry.MapToScreen(placeGob.Position)); int w = (int)(placeRadius * 4 * Math.Sqrt(0.5)) * 2; int h = (int)(placeRadius * 2 * Math.Sqrt(0.5)) * 2; dc.SetColor(0, 255, 0, 32); dc.Draw(circle, p.X - (w / 2), p.Y - (h / 2), w, h); dc.ResetColor(); } // draw owner name var span = (DateTime.Now - ownerShowTime).TotalSeconds; if (span < 6) { byte a; if (span < 1) { a = (byte)(255 * span); } else if (span < 4) { a = 255; } else { a = (byte)((255 * (2 - (span - 4))) / 2); } ownerNameText.TextColor = Color.FromArgb(a, Color.White); ownerNameText.OutlineColor = Color.FromArgb(a, Color.Black); dc.Draw(ownerNameText, (Width - ownerNameText.TextWidth) / 2, (Height - ownerNameText.Font.Height) / 2); } }
/// <inheritdoc/> protected internal override void DrawRenderTargets(DrawingContext dc, UIElement element, OutOfBandRenderTarget target) { var gfx = dc.Ultraviolet.GetGraphics(); // Calculate the shadow's offset from the element var cumulativeTransform = target.VisualTransform; var shadowVectorStart = new Vector2(0, 0); Vector2.Transform(ref shadowVectorStart, ref cumulativeTransform, out shadowVectorStart); var shadowVectorEnd = Vector2.Transform(new Vector2(1, 0), Matrix.CreateRotationZ(Radians.FromDegrees(-Direction))); Vector2.Transform(ref shadowVectorEnd, ref cumulativeTransform, out shadowVectorEnd); var shadowDepth = (Int32)element.View.Display.DipsToPixels(ShadowDepth); var shadowVector = Vector2.Normalize(shadowVectorEnd - shadowVectorStart) * shadowDepth; // Draw the horizontal blur pass var pass1Target = target.Next; gfx.SetRenderTarget(pass1Target.RenderTarget); gfx.Clear(Color.Transparent); effect.Value.Radius = GetBlurRadiusInPixels(element); effect.Value.Direction = BlurDirection.Horizontal; dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity); dc.Draw(target.ColorBuffer, Vector2.Zero, Color); dc.End(); // Draw the vertical blur pass var pass2Target = target.Next.Next; gfx.SetRenderTarget(pass2Target.RenderTarget); gfx.Clear(Color.Transparent); effect.Value.Radius = GetBlurRadiusInPixels(element); effect.Value.Direction = BlurDirection.Vertical; dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity); dc.Draw(pass1Target.ColorBuffer, shadowVector, null, Color, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f); dc.End(); // Draw the element on top of the shadow dc.Begin(SpriteSortMode.Immediate, null, Matrix.Identity); dc.Draw(target.ColorBuffer, Vector2.Zero, null, Color.White, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f); dc.End(); }
public void Draw(DrawingContext dc, int x, int y) { if (textLine == null) { return; } int w = textLine.TextWidth; int h = textLine.Font.Height; x = Math.Max(x - w, 0); y = Math.Max(y - h, 0); dc.Draw(background, x - 3, y - 3, w + 6, h + 6); dc.Draw(textLine, x, y); }
protected virtual void OnDraw(DrawingContext dc) { if (hoveredWidget != null) { var cursor = hoveredWidget.Cursor ?? Cursors.Default; if (Window.Cursor != cursor) { Window.Cursor = cursor; } Tooltip = hoveredWidget.Tooltip; } else { Window.Cursor = Cursors.Default; Tooltip = null; } rootWidget.Draw(dc); if (tooltip != null) { tooltip.Draw(dc, mousePosition.X, mousePosition.Y); } if (drag != null) { dc.Draw(drag.Image, mousePosition.X - drag.Image.Width / 2, mousePosition.Y - drag.Image.Height / 2); } }
protected override void OnDraw(DrawingContext dc) { if (Drawable == null) { return; } dc.Draw(Drawable, 0, 0); }
protected override void OnDraw(DrawingContext dc) { base.OnDraw(dc); // offset contents dc.PushMatrix(); dc.Translate(Margin, Margin); dc.Draw(background, avatarPosition); if (gobId != -1) { var gob = gobCache.Get(gobId); if (gob != null && gob.Avatar != null) { dc.Draw(gob.Avatar, avatarPosition); } } dc.PopMatrix(); }
protected override void OnDraw(DrawingContext dc) { dc.SetColor(Color.Black); dc.DrawRectangle(4, 4, Width - 8, Height - 8); dc.SetColor(255, 255, 255, 128); dc.Draw(background, 0, 0); int x = 4; foreach (var el in els) { int w = (174 * el.Amount) / cap; dc.SetColor(el.Color); dc.DrawRectangle(x, 4, w, 24); x += w; } dc.SetColor(255, 255, 255, 128); dc.Draw(background, 0, 0); dc.ResetColor(); }
protected override void OnDraw(DrawingContext dc) { int y = 0; for (int i = 0; i < buttonCount; i++) { dc.Draw(background, 0, y); y += background.Height - 1; } }
protected override void OnDraw(DrawingContext dc) { for (int x = 0; x < inventorySize.X; x++) { for (int y = 0; y < inventorySize.Y; y++) { dc.Draw(tile, (tile.Width - 1) * x, (tile.Height - 1) * y); } } }
protected override void OnDraw(DrawingContext dc) { if (Session == null) { return; } var astro = Session.Time; var mp = (int)(astro.MoonPhase * moons.Length); var moon = moons[mp]; var mc = MathUtils.PolarToCartesian((astro.DayTime + 0.25) * 2 * Math.PI, hbr); var sc = MathUtils.PolarToCartesian((astro.DayTime + 0.75) * 2 * Math.PI, hbr); dc.Draw(background, 0, 0); dc.Draw(astro.IsNight ? nightSky : daySky, 0, 0); dc.Draw(moon, mc.X + (Width - moon.Width) / 2, mc.Y + (Height - moon.Height) / 2); dc.Draw(sun, sc.X + (Width - sun.Width) / 2, sc.Y + (Height - sun.Height) / 2); dc.Draw(astro.IsNight ? nightScape : dayScape, 0, 0); }
protected override void OnDraw(DrawingContext dc) { if (State == 0) { dc.SetColor(255, 192, 192, 255); } else if (State == 1) { dc.SetColor(192, 192, 255, 255); } else if (State == 2) { dc.SetColor(192, 255, 192, 255); } dc.Draw(bg, 0, 0, Width, Height); dc.ResetColor(); dc.Draw((State & 1) != 0 ? ol : sl, 0, 0, Width, Height); dc.Draw((State & 2) != 0 ? or : sr, 0, 0, Width, Height); }
protected override void OnDraw(DrawingContext dc) { dc.SetClip(5, 5, defaultSize.X, defaultSize.Y); var image = Avatar?.Image; if (image != null) { dc.Draw(background, -(background.Width - Width) / 2, -20 + 5); dc.Draw(image, -(background.Width - Width) / 2, -20 + 5); } else { dc.Draw(missing, 5, 5, Width - 10, Height - 10); } dc.ResetClip(); dc.SetColor(BorderColor); dc.Draw(box, 0, 0, Width, Height); dc.ResetColor(); }
protected override void OnDraw(DrawingContext dc) { if (Max <= Min) { return; } dc.SetClip(0, 0, Width, Height); int cx = (sflarp.Width - schain.Width) / 2; for (int y = 0; y < Height; y += schain.Height - 1) { dc.Draw(schain, cx, y); } var a = (double)Value / (Max - Min); var fy = (int)((Height - sflarp.Height) * a); dc.Draw(sflarp, 0, fy); dc.ResetClip(); }
protected override void OnDraw(DrawingContext dc) { base.OnDraw(dc); dc.PushMatrix(); dc.Translate(Margin, Margin); var hasMove = (AttackMove.Value != null); if (hasMove) { dc.Draw(AttackMove.Value.Image, 15, 20); } if (Attack.Value != null) { var p = hasMove ? new Point2D(18, 23) : new Point2D(15, 20); dc.Draw(Attack.Value.Image, p); } if (Maneuver.Value != null) { dc.Draw(Maneuver.Value.Image, 15, 70); } dc.Draw(iptex, 200, 32); var now = DateTime.Now; if (now < AttackCooldown) { dc.SetColor(255, 0, 128, 255); dc.DrawRectangle(200, 55, (int)(AttackCooldown - now).TotalMilliseconds / 100, 20); dc.ResetColor(); } dc.PopMatrix(); }
/// <inheritdoc/> protected internal override void DrawRenderTargets(DrawingContext dc, UIElement element, OutOfBandRenderTarget target) { var blurTarget = target.Next.RenderTarget; var gfx = dc.Ultraviolet.GetGraphics(); gfx.SetRenderTarget(blurTarget); gfx.Clear(Color.Transparent); effect.Value.Radius = GetRadiusInPixels(element); effect.Value.Direction = BlurDirection.Horizontal; dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity); dc.Draw(target.ColorBuffer, Vector2.Zero, Color.White); dc.End(); }
/// <inheritdoc/> protected internal override void Draw(DrawingContext dc, UIElement element, OutOfBandRenderTarget target) { var state = dc.GetCurrentState(); var position = (Vector2)element.View.Display.DipsToPixels(target.VisualBounds.Location); var positionRounded = new Vector2((Int32)position.X, (Int32)position.Y); dc.End(); effect.Value.Radius = GetRadiusInPixels(element); effect.Value.Direction = BlurDirection.Vertical; dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity); var shadowTexture = target.Next.ColorBuffer; dc.Draw(shadowTexture, positionRounded, null, Color.White, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f); dc.End(); dc.Begin(state); }
/// <summary> /// Draws the specified render target at its desired visual bounds. /// </summary> /// <param name="dc">The current drawing context.</param> /// <param name="element">The element being drawn.</param> /// <param name="target">The render target that contains the element's graphics.</param> /// <param name="effect">The shader effect to apply to the render target, if any.</param> public static void DrawRenderTargetAtVisualBounds(DrawingContext dc, UIElement element, OutOfBandRenderTarget target, GraphicsEffect effect = null) { Contract.Require(dc, "dc"); Contract.Require(element, "element"); Contract.Require(target, "rtarget"); if (element.View == null) return; var state = dc.GetCurrentState(); dc.End(); dc.Begin(SpriteSortMode.Immediate, effect, Matrix.Identity); var position = (Vector2)element.View.Display.DipsToPixels(target.VisualBounds.Location); var positionRounded = new Vector2((Int32)position.X, (Int32)position.Y); dc.Draw(target.ColorBuffer, positionRounded, null, Color.White, 0f, Vector2.Zero, Vector2.One, SpriteEffects.None, 0f); dc.End(); dc.Begin(state); }