Esempio n. 1
0
 public void Drop()
 {
     dragAndDrop = ItemUI.gameObject.GetComponent <DragAndDrop>();
     dragAndDrop.IfSetSlotsOccupied(false, false);
     Instantiate(item.SceneImage, dragAndDrop.GetPlayerTransform().position, Quaternion.identity);
     inventoryData.RemoveItem(item);
     Destroy(ItemUI.gameObject);
     Destroy(gameObject);
 }