public void ShowDocUI(string position, string text, string mood, string scale) { var m = GameUtils.ToEnum(mood, DocUICanvas.DocUIMood.normal); var pos = GameUtils.ToEnum(position, DocUICanvas.DocUIPosition.bottomLeft); var realS = float.Parse(scale, System.Globalization.NumberStyles.AllowDecimalPoint); _docUICanvas.ShowDocUI(m, text, pos, realS); }