public TutorialGroupOutputs(TutorialManager t, TutorialGroup tutoGroup) { _tutoManager = t; _tutoGroup = tutoGroup; _amountOfFunctionPerListener = new Dictionary <string, int>(); _currentAmountOfFunctionsTriggeredPerListener = new Dictionary <string, int>(); _docUICanvas = GameObject.FindObjectOfType <DocUICanvas>(); }
public TutorialGroupActions(TutorialManager t, TutorialGroup g) { _tutoManager = t; _tutoGroup = g; _docUICanvas = GameObject.FindObjectOfType <DocUICanvas>(); }