public static void Show( DndExample_InventoryItem item, Vector2 Position ) { SetPosition( Position ); _sprite.SpriteName = item.Icon; _sprite.IsVisible = true; _sprite.BringToFront(); _label.Text = ( item.Count > 1 ) ? item.Count.ToString() : ""; }
public static void Show(DndExample_InventoryItem item, Vector2 Position) { SetPosition(Position); _sprite.SpriteName = item.Icon; _sprite.IsVisible = true; _sprite.BringToFront(); _label.Text = (item.Count > 1) ? item.Count.ToString() : ""; }