public static void Show( DndExample_InventoryItem item, Vector2 Position )
    {
        SetPosition( Position );

        _sprite.SpriteName = item.Icon;
        _sprite.IsVisible = true;
        _sprite.BringToFront();

        _label.Text = ( item.Count > 1 ) ? item.Count.ToString() : "";
    }
    public static void Show(DndExample_InventoryItem item, Vector2 Position)
    {
        SetPosition(Position);

        _sprite.SpriteName = item.Icon;
        _sprite.IsVisible  = true;
        _sprite.BringToFront();

        _label.Text = (item.Count > 1) ? item.Count.ToString() : "";
    }