Esempio n. 1
0
        private static void WriteOutputFiles(DlcOwnership ownershipDetails, string outputDirPath, bool convertUnicodeCharacters)
        {
            var dlcListWriter = new DlcListWriter(new StringCleaner(false, convertUnicodeCharacters, false, false));

            dlcListWriter.WriteOfficialDlcToFile(ownershipDetails.MissingOfficialDlc, Path.Combine(outputDirPath, "missing.csv"));
            dlcListWriter.WriteSongPackInfoToFile(ownershipDetails.SongPacks, Path.Combine(outputDirPath, "songpacks.csv"));
            dlcListWriter.WriteDlcListToFile(ownershipDetails.UnknownExisting, Path.Combine(outputDirPath, "unmatchedExisting.csv"));
        }
Esempio n. 2
0
        private static void CheckDlc(DlcOwnershipInput dlcOwnershipInput, string outputDirPath, bool convertUnicodeCharacters)
        {
            var dlcCheckResults = new DlcFunctions().CheckDlcLists(dlcOwnershipInput);
            var dlcListWriter   = new DlcListWriter(new StringCleaner(false, convertUnicodeCharacters, false, false));

            var officialUnmatched = dlcCheckResults.Where(x => x.MatchResult == MatchResultType.UnmatchedLeftDlc).Select(x => x.LeftDlc).ToList();
            var tuningsUnmatched  = dlcCheckResults.Where(x => x.MatchResult == MatchResultType.UnmatchedRightDlc).Select(x => x.RightDlc).ToList();

            dlcListWriter.WriteOfficialDlcToFile(officialUnmatched, Path.Combine(outputDirPath, "official_not_matched_to_tunings.csv"));
            dlcListWriter.WriteDlcListToFile(tuningsUnmatched, Path.Combine(outputDirPath, "tunings_not_match_to_official.csv"));
        }