/// <summary> /// Gets the shape of the player's display window (default: DisplayShape.Normal). See also: Player.Display.Shape. /// </summary> /// <param name="shape">A value that indicates the shape of the player's display window.</param> /// <param name="videoShape">A value that indicates whether the shape applies to the video image (or to the display window).</param> /// <param name="overlayShape">A value that indicates whether the shape is also applied to display overlays.</param> public int GetShape(out DisplayShape shape, out bool videoShape, out bool overlayShape) { _base._lastError = Player.NO_ERROR; shape = _base._displayShape; videoShape = _base._hasVideoShape; overlayShape = _base._hasOverlayClipping; return((int)_base._lastError); }
/// <summary> /// Copies this graphElement data into the copyOfElt. /// </summary> /// <param name = "copyOfElt">The copy of elt.</param> protected virtual void copy(graphElement copyOfElt) { copyOfElt.name = name; foreach (var label in localLabels) { copyOfElt.localLabels.Add(label); } foreach (var d in localVariables) { copyOfElt.localVariables.Add(d); } if (DisplayShape != null) { copyOfElt.DisplayShape = DisplayShape.Copy(copyOfElt); } }
/// <summary> /// Sets the shape of the player's display window. See also: Player.Display.Shape. /// </summary> /// <param name="shape">A value that indicates the shape of the player's display window.</param> /// <param name="videoShape">A value that indicates whether the shape applies to the video image (or to the display window).</param> /// <param name="overlayShape">A value that indicates whether the shape should also be applied to display overlays.</param> public int SetShape(DisplayShape shape, bool videoShape, bool overlayShape) { _base._lastError = Player.NO_ERROR; if (shape == DisplayShape.Normal) { _base.AV_RemoveDisplayShape(true); } else { if (_base._hasDisplay) { if (_base._displayShape != shape || videoShape != _base._hasVideoShape || overlayShape != _base._hasOverlayClipping) { _base._displayShape = shape; _base._hasVideoShape = videoShape; _base._displayShapeCallback = _base.AV_GetShapeCallback(shape); _base.AV_SetOverlayClipping(overlayShape); _base._hasDisplayShape = true; _base.AV_UpdateDisplayShape(); if (videoShape) { _base._mediaVideoBoundsChanged += _base.AV_DisplayShapeChanged; } _base._mediaDisplayShapeChanged?.Invoke(_base, EventArgs.Empty); } } else { if (_base._displayShape != DisplayShape.Normal) { _base.AV_RemoveDisplayShape(true); } _base._lastError = HResult.MF_E_NOT_AVAILABLE; // No Display } } return((int)_base._lastError); }
/// <summary> /// Sets the shape of the player's display window. See also: Player.Display.Shape. /// </summary> /// <param name="shape">A value that indicates the shape of the player's display window.</param> public int SetShape(DisplayShape shape) { return(SetShape(shape, _base._hasVideoShape, _base._hasOverlayClipping)); }