void Awake() { if (_timeyWimey == null) { _timeyWimey = GetComponentInParent <WibblyWobbly>(); } }
public static void UnRegisterWibblyWobbly(WibblyWobbly _timey) { t._timeyWimeys.Remove(_timey); }
public static void RegisterWibblyWobbly(WibblyWobbly _timey) { t._timeyWimeys.Add(_timey); }