Esempio n. 1
0
        /// <summary>
        ///     Initializes all of the components.
        /// </summary>
        private void Initialize()
        {
            _displayHandler = new DisplayHandler();

            _inputHandler = new InputHandler();

            _gameStateStateMachine = new StateMachineGameState(GameState.None, _displayHandler);
            _worldMapStateMachine  = new WorldMapStateMachine(LabyrinthBusinessLogic.StateMachines.States.WorldMap.None, _displayHandler);

            _displayHandler.HideAll();
        }