Esempio n. 1
0
 public void Undisplay()
 {
     displayCardCanvas.Undisplay();
     CardDisplay = false;
     //this vvv might be a bad condition to base whether or not to turn off the dimmer on. it works for now though.
     if (S.GameControlInst.CardsToTarget == 0)
     {
         Dim(false);
     }
     // if(cardObjFromDeck != null) {
     // Destroy(cardObjFromDeck);
     // }
 }