Esempio n. 1
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        public void TestExpandEdgeContracted()
        {
            // build graph.
            var graph = new DirectedMetaGraph(ContractedEdgeDataSerializer.Size,
                                              ContractedEdgeDataSerializer.MetaSize);

            graph.AddEdge(1, 0, 100, null, Constants.NO_VERTEX);
            graph.AddEdge(1, 2, 100, null, Constants.NO_VERTEX);
            graph.AddEdge(0, 2, 100, null, 1);

            // expand edge.
            var vertices = new List <uint>();

            graph.ExpandEdge(0, 2, vertices, true, true);

            // check result.
            Assert.AreEqual(1, vertices.Count);
            Assert.AreEqual(1, vertices[0]);

            // expand edge.
            vertices = new List <uint>();
            graph.ExpandEdge(0, 2, vertices, false, true);

            // check result.
            Assert.AreEqual(1, vertices.Count);
            Assert.AreEqual(1, vertices[0]);
        }
Esempio n. 2
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        /// <summary>
        /// Gets the paths.
        /// </summary>
        public EdgePath <T> GetPath(int source, int target)
        {
            this.CheckHasRunAndHasSucceeded();

            var solution = _paths[source][target];

            if (solution.Path != null)
            {
                return(solution.Path);
            }
            if (solution.Path1 == null ||
                solution.Path2 == null)
            {
                return(null);
            }

            var vertices   = new List <uint>();
            var fromSource = solution.Path1;
            var toTarget   = solution.Path2;

            // add vertices from source.
            vertices.Add(fromSource.Vertex);
            while (fromSource.From != null)
            {
                if (fromSource.From.Vertex != Constants.NO_VERTEX)
                {     // this should be the end of the path.
                    if (fromSource.Edge == Constants.NO_EDGE)
                    { // only expand when there is no edge id.
                        _graph.ExpandEdge(fromSource.From.Vertex, fromSource.Vertex, vertices, false, true);
                    }
                }
                vertices.Add(fromSource.From.Vertex);
                fromSource = fromSource.From;
            }
            vertices.Reverse();

            // and add vertices to target.
            while (toTarget.From != null)
            {
                if (toTarget.From.Vertex != Constants.NO_VERTEX)
                {     // this should be the end of the path.
                    if (toTarget.Edge == Constants.NO_EDGE)
                    { // only expand when there is no edge id.
                        _graph.ExpandEdge(toTarget.From.Vertex, toTarget.Vertex, vertices, false, false);
                    }
                }
                vertices.Add(toTarget.From.Vertex);
                toTarget = toTarget.From;
            }

            return(_routerDb.BuildEdgePath(_weightHandler, _sources[source], _targets[target], vertices));
        }
Esempio n. 3
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        /// <summary>
        /// Returns the path.
        /// </summary>
        /// <returns></returns>
        public List <uint> GetPath()
        {
            this.CheckHasRunAndHasSucceeded();

            EdgePath <T> fromSource;
            EdgePath <T> toTarget;

            if (_forwardVisits.TryGetValue(_best.Item1, out fromSource) &&
                _backwardVisits.TryGetValue(_best.Item1, out toTarget))
            {
                var vertices = new List <uint>();

                // add vertices from source.
                vertices.Add(fromSource.Vertex);
                while (fromSource.From != null)
                {
                    if (fromSource.From.Vertex != Constants.NO_VERTEX)
                    {     // this should be the end of the path.
                        if (fromSource.Edge == Constants.NO_EDGE)
                        { // only expand when there is no edge id.
                            _graph.ExpandEdge(fromSource.From.Vertex, fromSource.Vertex, vertices, false, true);
                        }
                    }
                    vertices.Add(fromSource.From.Vertex);
                    fromSource = fromSource.From;
                }
                vertices.Reverse();

                // and add vertices to target.
                while (toTarget.From != null)
                {
                    if (toTarget.From.Vertex != Constants.NO_VERTEX)
                    {     // this should be the end of the path.
                        if (toTarget.Edge == Constants.NO_EDGE)
                        { // only expand when there is no edge id.
                            _graph.ExpandEdge(toTarget.From.Vertex, toTarget.Vertex, vertices, false, false);
                        }
                    }
                    vertices.Add(toTarget.From.Vertex);
                    toTarget = toTarget.From;
                }

                return(vertices);
            }
            throw new InvalidOperationException("No path could be found to/from source/target.");
        }
        public static void ExpandEdge(this DirectedMetaGraph graph, uint vertex1, uint vertex2, List <uint> vertices, bool inverted, bool forward)
        {
            MetaEdge shortestEdge = graph.GetShortestEdge(vertex1, vertex2, (Func <uint[], float?>)(data =>
            {
                float weight;
                bool?direction;
                ContractedEdgeDataSerializer.Deserialize(data[0], out weight, out direction);
                if (!direction.HasValue || direction.Value == forward)
                {
                    return(new float?(weight));
                }
                return(new float?());
            }));

            if (shortestEdge == null)
            {
                throw new Exception(string.Format("No edge found from {0} to {1}.", new object[2]
                {
                    (object)vertex1,
                    (object)vertex2
                }));
            }
            uint contractedId = shortestEdge.GetContractedId();

            if ((int)contractedId == -2)
            {
                return;
            }
            if (inverted)
            {
                graph.ExpandEdge(contractedId, vertex1, vertices, false, !forward);
                vertices.Add(contractedId);
                graph.ExpandEdge(contractedId, vertex2, vertices, true, forward);
            }
            else
            {
                graph.ExpandEdge(contractedId, vertex2, vertices, false, forward);
                vertices.Add(contractedId);
                graph.ExpandEdge(contractedId, vertex1, vertices, true, !forward);
            }
        }
Esempio n. 5
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        /// <summary>
        /// Expands a the shortest edge between the two given vertices.
        /// </summary>
        public static void ExpandEdge(this DirectedMetaGraph graph, uint vertex1, uint vertex2, List <uint> vertices, bool inverted,
                                      bool forward)
        {
            // check if expansion is needed.
            var edge = graph.GetShortestEdge(vertex1, vertex2, data =>
            {
                float weight;
                bool?direction;
                ContractedEdgeDataSerializer.Deserialize(data[0], out weight, out direction);
                if (direction == null || direction.Value == forward)
                {
                    return(weight);
                }
                return(null);
            });

            if (edge == null)
            { // no edge found!
                throw new Exception(string.Format("No edge found from {0} to {1}.", vertex1, vertex2));
            }
            var edgeContractedId = edge.GetContractedId();

            if (edgeContractedId != Constants.NO_VERTEX)
            { // further expansion needed.
                if (inverted)
                {
                    graph.ExpandEdge(edgeContractedId, vertex1, vertices, false, !forward);
                    vertices.Add(edgeContractedId);
                    graph.ExpandEdge(edgeContractedId, vertex2, vertices, true, forward);
                }
                else
                {
                    graph.ExpandEdge(edgeContractedId, vertex2, vertices, false, forward);
                    vertices.Add(edgeContractedId);
                    graph.ExpandEdge(edgeContractedId, vertex1, vertices, true, !forward);
                }
            }
        }
Esempio n. 6
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        public void TestExpandNonExistingEdge()
        {
            // build graph.
            var graph = new DirectedMetaGraph(ContractedEdgeDataSerializer.Size,
                                              ContractedEdgeDataSerializer.MetaSize);

            graph.AddEdge(0, 1, 100, null, Constants.NO_VERTEX);

            // expand edge.
            Assert.Catch <System.Exception>(() =>
            {
                graph.ExpandEdge(1, 2, new List <uint>(), true, true);
            });
        }
Esempio n. 7
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        /// <summary>
        /// Gets the weights.
        /// </summary>
        public EdgePath <T> GetPath(int source, int target)
        {
            this.CheckHasRunAndHasSucceeded();

            var solution = _solutions[source][target];

            if (solution.Path == null)
            {
                if (solution.Path1 == null || solution.Path2 == null)
                {
                    return(null);
                }
                if (solution.Path != null)
                {
                    return(solution.Path);
                }

                var fromSource = solution.Path1;
                var toTarget   = solution.Path2;
                var vertices   = new List <uint>();

                // add vertices from source.
                vertices.Add(fromSource.Vertex);
                while (fromSource.From != null)
                {
                    if (fromSource.From.Vertex != Constants.NO_VERTEX)
                    {     // this should be the end of the path.
                        if (fromSource.Edge == Constants.NO_EDGE)
                        { // only expand when there is no edge id.
                            _graph.ExpandEdge(fromSource.From.Vertex, fromSource.Vertex, vertices, false, true);
                        }
                    }
                    vertices.Add(fromSource.From.Vertex);
                    fromSource = fromSource.From;
                }
                vertices.Reverse();

                // and add vertices to target.
                while (toTarget.From != null)
                {
                    if (toTarget.From.Vertex != Constants.NO_VERTEX)
                    {     // this should be the end of the path.
                        if (toTarget.Edge == Constants.NO_EDGE)
                        { // only expand when there is no edge id.
                            _graph.ExpandEdge(toTarget.From.Vertex, toTarget.Vertex, vertices, false, false);
                        }
                    }
                    vertices.Add(toTarget.From.Vertex);
                    toTarget = toTarget.From;
                }

                var path = new EdgePath <T>(vertices[0]);
                for (var i = 1; i < vertices.Count; i++)
                {
                    path = new EdgePath <T>(vertices[i], default(T), path);
                }

                solution.Path = path;
            }
            return(solution.Path);
        }