private void ButtonAdd_Click(object sender, EventArgs e) { var prompt = new DictionaryWordPrompt() { Text = "Добавяне на дума в речника" }; var wordAdded = prompt.ShowDialog() == DialogResult.OK; if (wordAdded) { this.wordsModified = true; this.WordList.RefreshData(); } }
private void ButtonEdit_Click(object sender, EventArgs e) { var prompt = new DictionaryWordPrompt(this.WordList?.SelectedItem) { Text = "Редактиране на дума" }; var wordModified = prompt.ShowDialog() == DialogResult.OK; if (wordModified) { this.wordsModified = true; this.WordList.RefreshData(); } }
private static void AddWordSubButton_Click(object sender, EventArgs e) { var prompt = new DictionaryWordPrompt(advanced: false) { Text = "Добавяне на дума в речника" }; var wordAdded = prompt.ShowDialog() == DialogResult.OK; if (wordAdded) { //WordController.SaveWords(); //WordController.LoadWords(); Game.Game.Current.TurnErrors.Clear(); SidebarController.RenderWords(); } }