Esempio n. 1
0
        private void ButtonAdd_Click(object sender, EventArgs e)
        {
            var prompt = new DictionaryWordPrompt()
            {
                Text = "Добавяне на дума в речника"
            };
            var wordAdded = prompt.ShowDialog() == DialogResult.OK;

            if (wordAdded)
            {
                this.wordsModified = true;
                this.WordList.RefreshData();
            }
        }
Esempio n. 2
0
        private void ButtonEdit_Click(object sender, EventArgs e)
        {
            var prompt = new DictionaryWordPrompt(this.WordList?.SelectedItem)
            {
                Text = "Редактиране на дума"
            };
            var wordModified = prompt.ShowDialog() == DialogResult.OK;

            if (wordModified)
            {
                this.wordsModified = true;
                this.WordList.RefreshData();
            }
        }
Esempio n. 3
0
        private static void AddWordSubButton_Click(object sender, EventArgs e)
        {
            var prompt = new DictionaryWordPrompt(advanced: false)
            {
                Text = "Добавяне на дума в речника"
            };
            var wordAdded = prompt.ShowDialog() == DialogResult.OK;

            if (wordAdded)
            {
                //WordController.SaveWords();
                //WordController.LoadWords();
                Game.Game.Current.TurnErrors.Clear();
                SidebarController.RenderWords();
            }
        }