internal static void InvokeOnExitLevel()
 {
     if (OnExitLevel != null)
     {
         OnExitLevel.Invoke();
     }
 }
Esempio n. 2
0
    public void ExitLevel(bool completed)
    {
        inLevel = false;

        foreach (GameObject lvl in levels)
        {
            lvl.SetActive(true);
        }

        OnExitLevel?.Invoke(activeLevel, completed);
    }