public static void CreatePackFromDirectory() { string sourceFolder = EditorUtility.OpenFolderPanel("Select folder that contains the assets you wish to pack", "", ""); if (sourceFolder == null) { return; } if (DialogUtils.DirectoryIsEmpty(sourceFolder)) { bool dialog = DialogUtils.DisplayCancelableDialog("Invalid Directory", "Please select a directory that contains files."); if (dialog) { CreatePackFromDirectory(); } return; } string[] files = Directory.GetFiles(sourceFolder); var destinationFile = EditorUtility.SaveFilePanel( "Select destination to save created pack file", sourceFolder, "Assets_256", "pack"); if (destinationFile == null) { return; } CreatePackFromFiles(files, destinationFile); DialogUtils.DisplayDialog("Export Successful", "Successfully packed and saved " + files.Length + " assets to " + destinationFile); }